feat: throttle scene rendering to animation framerate (#5422)
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c725f84334
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@ -166,7 +166,7 @@ import {
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isAndroid,
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} from "../keys";
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import { distance2d, getGridPoint, isPathALoop } from "../math";
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import { renderScene } from "../renderer";
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import { renderSceneThrottled } from "../renderer/renderScene";
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import { invalidateShapeForElement } from "../renderer/renderElement";
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import {
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calculateScrollCenter,
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@ -1193,7 +1193,8 @@ class App extends React.Component<AppProps, AppState> {
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element.id !== this.state.editingElement.id
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);
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});
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const { atLeastOneVisibleElement, scrollBars } = renderScene(
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renderSceneThrottled(
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renderingElements,
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this.state,
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this.state.selectionElement,
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@ -1216,24 +1217,25 @@ class App extends React.Component<AppProps, AppState> {
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isExporting: false,
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renderScrollbars: !this.device.isMobile,
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},
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({ atLeastOneVisibleElement, scrollBars }) => {
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if (scrollBars) {
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currentScrollBars = scrollBars;
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}
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const scrolledOutside =
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// hide when editing text
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isTextElement(this.state.editingElement)
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? false
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: !atLeastOneVisibleElement && renderingElements.length > 0;
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if (this.state.scrolledOutside !== scrolledOutside) {
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this.setState({ scrolledOutside });
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}
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this.scheduleImageRefresh();
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},
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);
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if (scrollBars) {
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currentScrollBars = scrollBars;
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}
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const scrolledOutside =
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// hide when editing text
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isTextElement(this.state.editingElement)
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? false
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: !atLeastOneVisibleElement && renderingElements.length > 0;
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if (this.state.scrolledOutside !== scrolledOutside) {
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this.setState({ scrolledOutside });
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}
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this.history.record(this.state, this.scene.getElementsIncludingDeleted());
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this.scheduleImageRefresh();
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// Do not notify consumers if we're still loading the scene. Among other
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// potential issues, this fixes a case where the tab isn't focused during
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// init, which would trigger onChange with empty elements, which would then
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@ -1 +0,0 @@
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export { renderScene } from "./renderScene";
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@ -47,7 +47,11 @@ import {
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TransformHandles,
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TransformHandleType,
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} from "../element/transformHandles";
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import { viewportCoordsToSceneCoords, supportsEmoji } from "../utils";
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import {
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viewportCoordsToSceneCoords,
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supportsEmoji,
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throttleRAF,
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} from "../utils";
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import { UserIdleState } from "../types";
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import { THEME_FILTER } from "../constants";
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import {
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@ -568,6 +572,32 @@ export const renderScene = (
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return { atLeastOneVisibleElement: visibleElements.length > 0, scrollBars };
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};
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/** renderScene throttled to animation framerate */
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export const renderSceneThrottled = throttleRAF(
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(
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elements: readonly NonDeletedExcalidrawElement[],
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appState: AppState,
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selectionElement: NonDeletedExcalidrawElement | null,
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scale: number,
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rc: RoughCanvas,
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canvas: HTMLCanvasElement,
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renderConfig: RenderConfig,
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callback?: (data: ReturnType<typeof renderScene>) => void,
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) => {
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const ret = renderScene(
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elements,
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appState,
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selectionElement,
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scale,
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rc,
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canvas,
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renderConfig,
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);
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callback?.(ret);
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},
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{ trailing: true },
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);
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const renderTransformHandles = (
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context: CanvasRenderingContext2D,
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renderConfig: RenderConfig,
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@ -39,7 +39,7 @@ const mouse = new Pointer("mouse");
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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@ -14,7 +14,7 @@ import { reseed } from "../random";
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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@ -16,7 +16,7 @@ import { KEYS } from "../keys";
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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@ -14,7 +14,7 @@ import { reseed } from "../random";
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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@ -20,7 +20,7 @@ import { t } from "../i18n";
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const { h } = window;
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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const mouse = new Pointer("mouse");
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const finger1 = new Pointer("touch", 1);
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@ -18,7 +18,7 @@ const mouse = new Pointer("mouse");
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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@ -16,7 +16,7 @@ import { Keyboard, Pointer } from "./helpers/ui";
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// Unmount ReactDOM from root
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ReactDOM.unmountComponentAtNode(document.getElementById("root")!);
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const renderScene = jest.spyOn(Renderer, "renderScene");
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const renderScene = jest.spyOn(Renderer, "renderSceneThrottled");
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beforeEach(() => {
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localStorage.clear();
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renderScene.mockClear();
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59
src/utils.ts
59
src/utils.ts
@ -126,47 +126,54 @@ export const debounce = <T extends any[]>(
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};
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// throttle callback to execute once per animation frame
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export const throttleRAF = <T extends any[]>(fn: (...args: T) => void) => {
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let handle: number | null = null;
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export const throttleRAF = <T extends any[]>(
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fn: (...args: T) => void,
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opts?: { trailing?: boolean },
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) => {
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let timerId: number | null = null;
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let lastArgs: T | null = null;
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let callback: ((...args: T) => void) | null = null;
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let lastArgsTrailing: T | null = null;
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const scheduleFunc = (args: T) => {
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timerId = window.requestAnimationFrame(() => {
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timerId = null;
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fn(...args);
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lastArgs = null;
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if (lastArgsTrailing) {
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lastArgs = lastArgsTrailing;
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lastArgsTrailing = null;
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scheduleFunc(lastArgs);
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}
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});
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};
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const ret = (...args: T) => {
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if (process.env.NODE_ENV === "test") {
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fn(...args);
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return;
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}
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lastArgs = args;
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callback = fn;
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if (handle === null) {
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handle = window.requestAnimationFrame(() => {
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handle = null;
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lastArgs = null;
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callback = null;
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fn(...args);
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});
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if (timerId === null) {
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scheduleFunc(lastArgs);
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} else if (opts?.trailing) {
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lastArgsTrailing = args;
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}
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};
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ret.flush = () => {
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if (handle !== null) {
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cancelAnimationFrame(handle);
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handle = null;
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if (timerId !== null) {
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cancelAnimationFrame(timerId);
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timerId = null;
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}
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if (lastArgs) {
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const _lastArgs = lastArgs;
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const _callback = callback;
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lastArgs = null;
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callback = null;
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if (_callback !== null) {
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_callback(..._lastArgs);
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}
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fn(...(lastArgsTrailing || lastArgs));
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lastArgs = lastArgsTrailing = null;
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}
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};
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ret.cancel = () => {
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lastArgs = null;
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callback = null;
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if (handle !== null) {
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cancelAnimationFrame(handle);
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handle = null;
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lastArgs = lastArgsTrailing = null;
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if (timerId !== null) {
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cancelAnimationFrame(timerId);
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timerId = null;
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}
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};
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return ret;
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