Merge pull request #928 from excalidraw/fix_multiplayer_concurrency

Fix multiplayer concurrency
This commit is contained in:
Pete Hunt 2020-03-12 21:32:33 -07:00 committed by GitHub
commit f393486eed
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4 changed files with 55 additions and 19 deletions

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@ -291,7 +291,7 @@ export class App extends React.Component<any, AppState> {
} else {
// create a map of ids so we don't have to iterate
// over the array more than once.
const elementMap = elements.reduce(
const localElementMap = elements.reduce(
(
acc: { [key: string]: ExcalidrawElement },
element: ExcalidrawElement,
@ -302,15 +302,42 @@ export class App extends React.Component<any, AppState> {
{},
);
// Reconcile
elements = restoredState.elements.map(element => {
if (
elementMap.hasOwnProperty(element.id) &&
elementMap[element.id].version > element.version
) {
return elementMap[element.id];
}
return element;
});
elements = restoredState.elements
.reduce((elements, element) => {
// if the remote element references one that's currently
// edited on local, skip it (it'll be added in the next
// step)
if (
element.id === this.state.editingElement?.id ||
element.id === this.state.resizingElement?.id ||
element.id === this.state.draggingElement?.id
) {
return elements;
}
if (
localElementMap.hasOwnProperty(element.id) &&
localElementMap[element.id].version > element.version
) {
elements.push(localElementMap[element.id]);
} else {
elements.push(element);
}
return elements;
}, [] as any)
// add local elements that are currently being edited
// (can't be done in the step above because the elements may
// not exist on remote at all)
.concat(
elements.filter(element => {
return (
element.id === this.state.editingElement?.id ||
element.id === this.state.resizingElement?.id ||
element.id === this.state.draggingElement?.id
);
}),
);
}
this.setState({});
if (this.socketInitialized === false) {
@ -358,7 +385,9 @@ export class App extends React.Component<any, AppState> {
this.broadcastSocketData({
type: "SCENE_UPDATE",
payload: {
elements,
elements: elements.filter(element => {
return element.id !== this.state.editingElement?.id;
}),
appState: this.state,
},
});
@ -1382,6 +1411,7 @@ export class App extends React.Component<any, AppState> {
elements = [...elements, element];
this.setState({
draggingElement: element,
editingElement: element,
});
}
} else if (element.type === "selection") {
@ -1391,7 +1421,11 @@ export class App extends React.Component<any, AppState> {
});
} else {
elements = [...elements, element];
this.setState({ multiElement: null, draggingElement: element });
this.setState({
multiElement: null,
draggingElement: element,
editingElement: element,
});
}
let resizeArrowFn:
@ -1860,6 +1894,7 @@ export class App extends React.Component<any, AppState> {
isResizing: false,
resizingElement: null,
selectionElement: null,
editingElement: multiElement ? this.state.editingElement : null,
});
resizeArrowFn = null;
@ -1883,7 +1918,10 @@ export class App extends React.Component<any, AppState> {
y - draggingElement.y,
]);
invalidateShapeForElement(draggingElement);
this.setState({ multiElement: this.state.draggingElement });
this.setState({
multiElement: this.state.draggingElement,
editingElement: this.state.draggingElement,
});
} else if (draggingOccurred && !multiElement) {
if (!elementLocked) {
resetCursor();
@ -2151,7 +2189,9 @@ export class App extends React.Component<any, AppState> {
this.broadcastSocketData({
type: "SCENE_UPDATE",
payload: {
elements,
elements: elements.filter(element => {
return element.id !== this.state.editingElement?.id;
}),
appState: this.state,
},
});

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@ -341,12 +341,10 @@ export async function exportCanvas(
export async function loadScene(id: string | null, privateKey?: string) {
let data;
let selectedId;
if (id != null) {
// the private key is used to decrypt the content from the server, take
// extra care not to leak it
data = await importFromBackend(id, privateKey);
selectedId = id;
window.history.replaceState({}, "Excalidraw", window.location.origin);
} else {
data = restoreFromLocalStorage();
@ -354,6 +352,6 @@ export async function loadScene(id: string | null, privateKey?: string) {
return {
elements: data.elements,
appState: data.appState && { ...data.appState, selectedId },
appState: data.appState && { ...data.appState },
};
}

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@ -7,5 +7,4 @@ export interface DataState {
source?: string;
elements: readonly ExcalidrawElement[];
appState: AppState | null;
selectedId?: number;
}

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@ -28,7 +28,6 @@ export type AppState = {
cursorY: number;
scrolledOutside: boolean;
name: string;
selectedId?: string;
isCollaborating: boolean;
isResizing: boolean;
zoom: number;