* Refactor: simplify linear element type
* Refactor: dedupe scrollbar handling
* First step towards binding - establish relationship and basic test for dragged lines
* Refactor: use zoom from appstate
* Refactor: generalize getElementAtPosition
* Only consider bindable elements in hit test
* Refactor: pull out pieces of hit test for reuse later
* Refactor: pull out diamond from hit test for reuse later
* Refactor: pull out text from hit test for reuse later
* Suggest binding when hovering
* Give shapes in regression test real size
* Give shapes in undo/redo test real size
* Keep bound element highlighted
* Show binding suggestion for multi-point elements
* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements
* Use Id instead of ID
* Improve boundary offset for non-squarish elements
* Fix localStorage for binding on linear elements
* Simplify dragging code and fix elements bound twice to the same shape
* Fix binding for rectangles
* Bind both ends at the end of the linear element creation, needed for focus points
* wip
* Refactor: Renames and reshapes for next commit
* Calculate and store focus points and gaps, but dont use them yet
* Focus points for rectangles
* Dont blow up when canceling linear element
* Stop suggesting binding when a non-compatible tool is selected
* Clean up collision code
* Using Geometric Algebra for hit tests
* Correct binding for all shapes
* Constant gap around polygon corners
* Fix rotation handling
* Generalize update and fix hit test for rotated elements
* Handle rotation realtime
* Handle scaling
* Remove vibration when moving bound and binding element together
* Handle simultenous scaling
* Allow binding and unbinding when editing linear elements
* Dont delete binding when the end point wasnt touched
* Bind on enter/escape when editing
* Support multiple suggested bindable elements in preparation for supporting linear elements dragging
* Update binding when moving linear elements
* Update binding when resizing linear elements
* Dont re-render UI on binding hints
* Update both ends when one is moved
* Use distance instead of focus point for binding
* Complicated approach for posterity, ignore this commit
* Revert the complicated approach
* Better focus point strategy, working for all shapes
* Update snapshots
* Dont break binding gap when mirroring shape
* Dont break binding gap when grid mode pushes it inside
* Dont bind draw elements
* Support alt duplication
* Fix alt duplication to
* Support cmd+D duplication
* All copy mechanisms are supported
* Allow binding shapes to arrows, having arrows created first
* Prevent arrows from disappearing for ellipses
* Better binding suggestion highlight for shapes
* Dont suggest second binding for simple elements when editing or moving them
* Dont steal already bound linear elements when moving shapes
* Fix highlighting diamonds and more precisely highlight other shapes
* Highlight linear element edges for binding
* Highlight text binding too
* Handle deletion
* Dont suggest second binding for simple linear elements when creating them
* Dont highlight bound element during creation
* Fix binding for rotated linear elements
* Fix collision check for ellipses
* Dont show suggested bindings for selected pairs
* Bind multi-point linear elements when the tool is switched - important for mobile
* Handle unbinding one of two bound edges correctly
* Rename boundElement in state to startBoundElement
* Dont double account for zoom when rendering binding highlight
* Fix rendering of edited linear element point handles
* Suggest binding when adding new point to a linear element
* Bind when adding a new point to a linear element and dont unbind when moving middle elements
* Handle deleting points
* Add cmd modifier key to disable binding
* Use state for enabling binding, fix not binding for linear elements during creation
* Drop support for binding lines, only arrows are bindable
* Reset binding mode on blur
* Fix not binding lines
* add NonDeleted
* make test:all script run tests without prompt
* rename helper
* replace with helper
* make element contructors return nonDeleted elements
* cache filtered elements where appliacable for better perf
* rename manager element getter
* remove unnecessary assertion
* fix test
* make element types in resizeElement into nonDeleted
Co-authored-by: dwelle <luzar.david@gmail.com>
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.
* Fix most unit tests. Fix cmd a. Fix alt drag
* Focus on paste
* shift select should include previously selected items
* Fix last test
* Move this.shape out of ExcalidrawElement and into a WeakMap
* Zoom icons.
* Actions.
* Min zoom of 0 does not make sense.
* Zoom logic.
* Modify how zoom affects selection rendering.
* More precise scrollbar dimensions.
* Adjust elements visibility and scrollbars.
* Normalized canvas width and height.
* Apply zoom to resize test.
* [WIP] Zoom using canvas center as an origin.
* Undo zoom on `getScrollBars`.
* WIP: center zoom origin via scroll
* This was wrong for sure.
* Finish scaling using center as origin.
* Almost there.
* Scroll offset should be not part of zoom transforms.
* Better naming.
* Wheel movement should be the same no matter the zoom level.
* Panning movement should be the same no matter the zoom level.
* Fix elements pasting.
* Fix text WYSIWGT.
* Fix scrollbars and visibility.
* Only show correct settings
The logic to display which settings when nothing was selected was incorrect. This PR ensures that they are in sync.
I also removed all the <hr /> which after the redesigned just looked like weird empty spaces
* fix handling editing/text elements
Co-authored-by: David Luzar <luzar.david@gmail.com>
* feat: add line shape
* fix: align line tool
* fix: hitbox bug sw to ne
* fix: add stroke width n sloppiness for line
* fix: center line inside a panel box
* fix: use color as a unique key
* Make scene functions return array instead of mutate array
- Not all functions were changes; so the given argument was a new array to some
* Make data restoration functions immutable
- Make mutations in App component
* Make history actions immutable
* Fix an issue in change property that was causing elements to be removed
* mark elements params as readonly & remove unnecessary copying
* Make `clearSelection` return a new array
* Perform Id comparisons instead of reference comparisons in onDoubleClick
* Allow deselecting items with SHIFT key
- Refactor hit detection code
* Fix a bug in element selection and revert drag functionality
Co-authored-by: David Luzar <luzar.david@gmail.com>
* Snap to element center
* Fixed typo
* Added comment
* Reduced threshold to 30
* Skip snapping if alt key is pressed
* Fixed creating text with shape tool