190 Commits

Author SHA1 Message Date
David Luzar
864c0b3ea8
feat: render frames on export (#7210) 2023-11-09 17:00:21 +01:00
David Luzar
104f64f1dc
revert: remove bound-arrows from frames (#7190) 2023-10-25 10:39:19 +02:00
David Luzar
dde3dac931
feat: remove bound-arrows from frames (#7157) 2023-10-17 18:18:20 +02:00
hugofqt
4c35eba72d
feat: element alignments - snapping (#6256)
Co-authored-by: Ryan Di <ryan.weihao.di@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-09-28 16:28:08 +02:00
zsviczian
188921c247
fix: grid jittery after partition PR (#6935) 2023-08-27 19:30:47 +02:00
David Luzar
d140d1b8b3
fix: make canvas compos memoize appState on props they declare (#6897) 2023-08-17 13:39:15 +02:00
David Luzar
9e0bfd178e
refactor: factor out shape generation from renderElement.ts pt 2 (#6878) 2023-08-14 13:52:25 +02:00
Marcel Mraz
a376bd9495
feat: partition main canvas vertically (#6759)
Co-authored-by: Marcel Mraz <marcel.mraz@adacta-fintech.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-08-12 22:56:59 +02:00
Arnost Pleskot
a7c590d459
feat: render bold lines in grid (#6779)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-27 22:41:44 +00:00
Aakansha Doshi
48924688c7
build: migrate to Vite 🚀 (#6818)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

* remove vite-plugin-eslint as it improves DX significantly

* integrate vite-plugin-checker for ts errors

* add nabla/vite-plugin-eslint

* use eslint from checker only

* add env variable VITE_APP_COLLAPSE_OVERLAY for collapsing the checker overlay

* tweak vite checker overlay badge position

* Enable eslint behind flag as its not working well with windows with non WSL

* make port configurable

* open the browser when server ready

* enable eslint by default

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-27 23:50:11 +05:30
Aakansha Doshi
8104068bd5
revert: "build: Migrate to Vite 🚀" (#6814)
Revert "build: Migrate to Vite 🚀 (#6713)"

This reverts commit e93bbc577613a6de6bb43c40c3b57286b4994ca5.
2023-07-26 22:34:06 +05:30
Aakansha Doshi
e93bbc5776
build: Migrate to Vite 🚀 (#6713)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-26 15:55:20 +05:30
zsviczian
b57b3b573d
feat: introducing Web-Embeds (alias iframe element) (#6691)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-24 16:51:53 +02:00
David Luzar
cf0413338e
feat: support customizing what parts of frames are rendered (#6752) 2023-07-10 17:13:44 +02:00
Christopher Chedeau
b33fa6d6f6
fix: stronger enforcement of normalizeLink (#6728)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-29 12:14:42 +02:00
David Luzar
8dfa2a98bb
fix: scrollbars renders but disable (#6706) 2023-06-22 14:35:01 +02:00
Ryan Di
81ebf82979
feat: introduce frames (#6123)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-14 18:42:01 +02:00
Aakansha Doshi
4d7d96eb7b
feat: add canvas-roundrect-polyfill package (#6675)
* feat: add canvas-roundrect-polyfill instead of maintaining a copy of it and transplile it since its not transpiled in the package

* transform canvas-roundrect-polyfill in jest
2023-06-14 17:26:29 +05:30
David Luzar
1747e93957
feat: polyfill CanvasRenderingContext2D.roundRect (#6673) 2023-06-13 16:34:24 +02:00
David Luzar
74d2fc6406
fix: collab username style fixes (#6668) 2023-06-12 17:43:31 +02:00
Arnost Pleskot
5ca3613cc3
feat: redesigned collab cursors (#6659)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-12 15:43:14 +02:00
Aakansha Doshi
da8dd389a9
fix: cleanup getMaxContainerHeight and getMaxContainerWidth (#6519)
* fix: cleanup getMaxContainerHeight and getMaxContainerWidth

* rename getMaxContainerWidth -> getBoundTextMaxMaxWidth and getMaxContainerHeight -> getBoundTextMaxHeight

* add specs
2023-04-25 18:06:23 +05:30
Aakansha Doshi
98a77d7426
chore: show bounding box only when flag is true (#6490) 2023-04-19 17:02:20 +05:30
David Luzar
c3e8ddaf58
fix: improperly cache-busting on canvas scale instead of zoom (#6473) 2023-04-17 11:41:27 +02:00
Aakansha Doshi
ec215362a1
fix: introduce baseline to fix the layout shift when switching to text editor (#6397)
* fix: introduce baseline to fix the layout shift when switching to text editor

* uncomment

* change offset to 8pixels

* [debug]

* introduce DOM baseline in canvas rendering instead

* introduce baseline in element making it backward compat

* fix

* lint

* fix

* update baseline when resizing text element

* fix safari backward compat

* fix for safari

* lint

* reduce safari LS

* floor line height and height when dom height increases than canvas height

* Revert "floor line height and height when dom height increases than canvas height"

This reverts commit 8de65168238b8fb9a638e0c75f596f371983c2c7.

* cleanup

* use DOM height only for safari to fix LS

* Revert "use DOM height only for safari to fix LS"

This reverts commit d75889238da59b7954ec3a6ac2c29dc0ba420635.

* fix lint and test

* fix

* calculate line height by rounding off instead of DOM

* cleanup

---------

Co-authored-by: dwelle <luzar.david@gmail.com>
2023-04-10 18:52:46 +05:30
zsviczian
705ac9c1ab
fix: element vanishes when zoomed in (#6417)
Co-authored-by: David Luzar <luzar.david@gmail.com>
2023-04-07 15:30:44 +00:00
Aakansha Doshi
f8e65bb77e
fix: Revert use ideographic textBaseline to improve layout shift when editing text" (#6400)
Revert "fix: use `ideographic` textBaseline to improve layout shift when editing text (#6384)"

This reverts commit 9e52c30ce86d7f7e61ffdb5ecad2523e179f620e.
2023-03-29 18:53:03 +05:30
David Luzar
9e52c30ce8
fix: use ideographic textBaseline to improve layout shift when editing text (#6384) 2023-03-22 18:33:37 +01:00
Aakansha Doshi
83383977f5
feat: add line height attribute to text element (#6360)
* feat: add line height attribute to text element

* lint

* update line height when redrawing text bounding box

* fix tests

* retain line height when pasting styles

* fix test

* create a util for calculating ling height using old algo

* update line height when resizing multiple text elements

* make line height backward compatible

* udpate line height for older element when font size updated

* remove logs

* Add specs

* lint

* review fixes

* simplify by changing `lineHeight` from px to unitless

* make param non-optional

* update comment

* fix: jumping text due to font size being calculated incorrectly

* update line height when font family is updated

* lint

* Add spec

* more specs

* rename to getDefaultLineHeight

* fix getting lineHeight for potentially undefined fontFamily

* reduce duplication

* fix fallback

* refactor and comment tweaks

* fix

---------

Co-authored-by: dwelle <luzar.david@gmail.com>
2023-03-22 11:32:38 +05:30
Aakansha Doshi
9f9666110e
chore: Add debug flag to enable text container bounding box (#6296)
* debug: Add debug flag to enable text container bounding box

* newline

* fix
2023-03-03 18:01:55 +05:30
David Luzar
e1dc748aef
fix: svg text baseline (#6285
* fix: svg text baseline

* fix for multiline
2023-02-26 12:51:44 +01:00
Aakansha Doshi
9659254fd6
feat: improve text measurements in bound containers (#6187)
* feat: move to canvas measureText

* calcualte height with better heuristic

* improve heuristic more

* remove vertical offset as its not needed

* lint

* calculate width of individual char and ceil to calculate width and remove adjustment factor

* push the word if equal to max width

* update height when text overflows for vertical alignment top/bottom

* remove the hack of updating height when line mismatch as its not needed

* remove scroll height and calculate the height instead

* remove unused code

* fix

* remove

* use math.ceil for whole width instead of individual chars

* fix tests

* fix

* fix

* redraw text bounding box instead when font loaded to fix alignment as well

* fix

* fix

* fix

* Add a 0.05px extra only for firefox

* Add spec

* stop taking ceil and increase firefox editor width by 0.05px

* Ad 0.05px in safari too

* lint

* lint

* remove baseline from measureFontSizeFromWH

* don't redraw on font load

* lint

* refactor name and signature
2023-02-23 16:33:10 +05:30
David Luzar
4414069617
feat: disable canvas smoothing (antialiasing) for right-angled elements (#6186)Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>
* feat: disable canvas smoothing for text and other types

* disable smoothing for all right-angled elements

* Update src/renderer/renderElement.ts

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>

* Update src/renderer/renderElement.ts

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>

* fix lint

* always enable smoothing while zooming

---------

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>
2023-02-03 17:07:14 +01:00
David Luzar
809d5ba17f
fix: png-exporting does not preserve angles correctly for flipped images (#6085)
* fix: png-exporting does not preserve angles correctly for flipped images

* refactor related code

* simplify further and comment
2023-01-08 16:22:04 +01:00
Ryan Di
5854ac3eed
feat: better default radius sizes for rectangles (#5553)
Co-authored-by: Ryan <diweihao@bytedance.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-12-08 16:48:49 +01:00
Aakansha Doshi
760fd7b3a6
feat: Support labels for arrow 🔥 (#5723)
* feat: support arrow with text

* render arrow -> clear rect-> render text

* move bound text when linear elements move

* fix centering cursor when linear element rotated

* fix y coord when new line added and container has 3 points

* update text position when 2nd point moved

* support adding label on top of 2nd point when 3 points are present

* change linear element editor shortcut to cmd+enter and fix tests

* scale bound text points when resizing via bounding box

* ohh yeah rotation works :)

* fix coords when updating text properties

* calculate new position after rotation always from original position

* rotate the bound text by same angle as parent

* don't rotate text and make sure dimensions and coords are always calculated from original point

* hardcoding the text width for now

* Move the linear element when bound text hit

* Rotation working yaay

* consider text element angle when editing

* refactor

* update x2 coords if needed when text updated

* simplify

* consider bound text to be part of bounding box when hit

* show bounding box correctly when multiple element selected

* fix typo

* support rotating multiple elements

* support multiple element resizing

* shift bound text to mid point when odd points

* Always render linear element handles inside editor after element rendered so point is visible for bound text

* Delete bound text when point attached to it deleted

* move bound to mid segement mid point when points are even

* shift bound text when points nearby deleted and handle segment deletion

* Resize working :)

* more resize fixes

* don't update cache-its breaking delete points, look for better soln

* update mid point cache for bound elements when updated

* introduce wrapping when resizing

* wrap when resize for 2 pointer linear elements

* support adding text for linear elements with more than 3 points

* export to svg  working :)

* clip from nearest enclosing element with non transparent color if present when exporting and fill with correct color in canvas

* fix snap

* use visible elements

* Make export to svg work with Mask :)

* remove id

* mask canvas linear element area where label is added

* decide the position of bound text during render

* fix coords when editing

* fix multiple resize

* update cache when bound text version changes

* fix masking when rotated

* render text in correct position in preview

* remove unnecessary code

* fix masking when rotating linear element

* fix masking with zoom

* fix mask in preview for export

* fix offsets in export view

* fix coords on svg export

* fix mask when element rotated in svg

* enable double-click to enter text

* fix hint

* Position cursor correctly and text dimensiosn when height of element is negative

* don't allow 2 pointer linear element with bound text width to go beyond min width

* code cleanup

* fix freedraw

* Add padding

* don't show vertical align action for linear element containers

* Add specs for getBoundTextElementPosition

* more specs

* move some utils to linearElementEditor.ts

* remove only :p

* check absoulte coods in test

* Add test to hide vertical align for linear eleemnt with bound text

* improve export preview

* support labels only for arrows

* spec

* fix large texts

* fix tests

* fix zooming

* enter line editor with cmd+double click

* Allow points to move beyond min width/height for 2 pointer arrow with bound text

* fix hint for line editing

* attempt to fix arrow getting deselected

* fix hint and shortcut

* Add padding of 5px when creating bound text and add spec

* Wrap bound text when arrow binding containers moved

* Add spec

* remove

* set boundTextElementVersion to null if not present

* dont use cache when version mismatch

* Add a padding of 5px vertically when creating text

* Add box sizing content box

* Set bound elements when text element created to fix the padding

* fix zooming in editor

* fix zoom in export

* remove globalCompositeOperation and use clearRect instead of fillRect
2022-12-05 21:03:13 +05:30
David Luzar
0228646507
fix: line editor points rendering below elements (#5781)
* fix: line editor points rendering below elements

* add test
2022-11-05 11:35:53 +01:00
Barnabás Molnár
6334bd832f
feat: editor redesign 🔥 (#5780)
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.

* Redesigned zoom and undo-redo buttons.

* Started redesigning left toolbar.

* Redesigned help dialog.

* Colour picker now somewhat in line with new design

* [WIP] Changed a bunch of icons.
TODO: organise new icons.

* [WIP] Organised a bunch of icons. Still some to do

* [WIP] Started working on hamburger menu.

* Fixed some bugs with hamburger menu.

* Menu and left toolbar positioning.

* Added some more items to hamburger menu.

* Changed some icons.

* Modal/dialog styling & bunch of fixes.

* Some more dialog improvements & fixes.

* Mobile menu changes.

* Menu can now be closed with outside click.

* Collab avatars and button changes.

* Icon sizing. Left toolbar positioning.

* Implemented welcome screen rendering logic.

* [WIP] Welcome screen content + design.

* Some more welcome screen content and design.

* Merge fixes.

* Tweaked icon set.

* Welcome screen darkmode fix.

* Content updates.

* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.

* Sidebar header redesign.

* Libraries content rendering logic + some styling.

* Somem more library sidebar styling.

* Publish library dialog styling.

* scroll-back-to-content btn styling

* ColorPicker positioning.

* Library button styling.

* ColorPicker positioning "fix".

* Misc adjustments.

* PenMode button changes.

* Trying to make mobile somewhat usable.

* Added a couple of icons.

* Added some shortcuts.

* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.

* Icon sizing on smaller screens.

* Sidebar styling changes.

* Alignment button... well... alignments.

* Fix inconsistent padding in left toolbar.

* HintViewer changes.

* Hamburger menu changes.

* Move encryption badge back to its original pos.

* Arrowhead changes.
Active state, colours + stronger shadow.

* Added new custom font.

* Fixed bug with library button not rendering.

* Fixed issue with lang selection colours.

* Add tooltips for undo, redo.

* Address some dark mode contrast issues.

* (Re)introduce counter for selectedItems in sidebar

* [WIP] Tweaked bounding box colour & padding.

* Dashed bounding box for remote clients.

* Some more bounding box tweaks.

* Removed docking animation for now...

* Address some RTL issues.

* Welcome screen responsiveness.

* use lighter selection color in dark mode & align naming

* use rounded corners for transform handles

* use lighter gray for welcomeScreen text in dark mode

* disable selection on dialog buttons

* change selection button icon

* fix library item width being flexible

* library: visually align spinner with first section heading

* lint

* fix scrollbar color in dark mode & make thinner

* adapt properties panel max-height

* add shrotcut label to save-to-current-file

* fix unrelated `useOutsideClick` firing for active modal

* add promo color to e+ menu item

* fix type

* lowered button size

* fix transform handles raidus not accounting for zoom

* attempt fix for excal logo on safari

* final fix for excal logo on safari

* fixing fhd resolution button sized

* remove TODO shortcut

* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.

* Tweaked collab button active colours.

* Added active style to collab btn in hamburger menu

* Remove unnecessary comment.

* Added back promo link for non (signed in) E+ users

* Go to E+ button added for signed in E+ users.

* Close menu & dropdown on modal close.

* tweak icons & fix rendering on smaller sizes [part one]

* align welcomeScreen icons with other UI

* switch icon resize mq to `device-width`

* disable welcomeScreen items `:hover` when selecting on canvas

* change selection box color and style

* reduce selection padding and fix group selection styling

* improve collab cursor styling

- make name borders round
- hide status when "active"
- remove black/gray colors

* add Twitter to hamburger menu

* align collab button

* add shortcut for image export dialog

* revert yarn.lock

* fix more tabler icons

* slightly better-looking penMode button

* change penMode button & tooltip

* revert hamburger menu icon

* align padding on lang picker & canvas bg

* updated robot txt to allow twitter bot and fb bot

* added new OG and tweaked the OG state

* add tooltip to collab button

* align style for scroll-to-content button

* fix pointer-events around toolbar

* fix decor arrow positioning and RTL

* fix welcomeScreen-item active state in dark mode

* change `load` button copy

* prevent shadow anim when opening a docked sidebar

* update E+ links ga params

* show redirect-to-eplus welcomeScreen subheading for signed-in users

* make more generic

* add ga for eplus redirect button

* change copy and icons for hamburger export buttons

* update snaps

* trim the username to account for trailing spaces

* tweaks around decor breakpoints

* fix linear element editor test

* remove .env change

* remove `it.only`

Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
Ryan Di
3a776f8795
fix: image-mirroring in export preview and in exported svg (#5700)
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-09-17 21:02:13 +00:00
Aakansha Doshi
0d1058a596
feat: support segment midpoints in line editor (#5641)
* feat: support segment midpoints in line editor

* fix tests

* midpoints working in bezier curve

* midpoint working with non zero roughness

* calculate beizer curve control points for points >2

* unnecessary rerender

* don't show phantom points inside editor for short segments

* don't show phantom points for small curves

* improve the algo for plotting midpoints on bezier curve by taking arc lengths and doing binary search

* fix tests finally

* fix naming

* cache editor midpoints

* clear midpoint cache when undo

* fix caching

* calculate index properly when not all segments have midpoints

* make sure correct element version is fetched from cache

* chore

* fix

* direct comparison for equal points

* create arePointsEqual util

* upate name

* don't update cache except inside getter

* don't compute midpoints outside editor unless 2pointer lines

* update cache to object and burst when Zoom updated as well

* early return if midpoints not present outside editor

* don't early return

* cleanup

* Add specs

* fix
2022-09-14 19:55:54 +05:30
Aakansha Doshi
46a61ad4df
feat: enable midpoint inside linear element editor (#5564)
* feat: enable midpoint inside linear element editor

* fix

* fix

* hack to set pointerDownState.hit.hasHitElementInside when mid point added

* remove hacks as not needed :)

* remove newline

* fix

* add doc
2022-08-18 19:56:26 +05:30
Aakansha Doshi
b5fd904808
fix: allow box selection of points when inside editor (#5594) 2022-08-18 19:07:14 +05:30
Aakansha Doshi
fd946adbae
refactor: cleanup renderScene (#5573)
* refactor: cleanup renderScene

* pass object instead of individual params
2022-08-16 16:09:53 +05:30
Aakansha Doshi
5a8dbe8030
feat: show a mid point for linear elements (#5534)
* feat: Add a mid point for linear elements

* fix tests

* show mid point only on hover

* hacky fix :(

* don't add mid points if present and only add outside editor

* improve styling and always show phantom point instead of just on hover

* fix tests

* fix

* only add polyfill for test

* add hover state for phantom point

* fix tests

* fix

* Add Array.at polyfill

* reuse `centerPoint()` helper

* reuse `distance2d`

* use `Point` type

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-08-11 20:16:25 +05:30
Aakansha Doshi
731093f631
fix: show bounding box for 3 or more linear point elements (#5554)
* fix: show bounding box for 3+ linear point elements

* refactor

* show bounding box for 3 points as well

* fix dragging bounding box for linear elements

* Increase margin/padding for linear elements

* fix cursor and keep bounding box same but offset resize handles

* introduce slight padding for selection border

* better

* add constant for spacing
2022-08-10 21:42:28 +05:30
Aakansha Doshi
3d9d398378
fix: flip linear elements after redesign (#5538) 2022-08-04 18:41:31 +05:30
Aakansha Doshi
08ce7c7fc3
feat: redesign linear elements 🎉 (#5501)
* feat: redesign arrows and lines

* set selectedLinearElement on pointerup

* fix tests

* fix lint

* set selectionLinearElement to null when element is not selected

* fix

* don't set selectedElementIds to empty object when linear element selected

* don't move arrows when clicked on bounding box

* don't consider bounding box when linear element selected

* better hitbox

* show pointer when over the points in linear elements

* highlight points when hovered

* tweak design whene editing linear element points

* tweak

* fix test

* fix multi point editing

* cleanup

* fix

* fix

* remove stroke when hovered

* account for zoom when hover

* review fix

* set selectedLinearElement to null when selectedElementIds doesn't contain the linear element

* remove hover affect when moved away from linear element

* don't set selectedLinearAElement if already set

* fix selection

* render reduced in test :p

* fix box selection for single linear element

* set selectedLinearElement when deselecting selected elements and linear element is selected

* don't show linear element handles when element locked

* selected linear element when only linear present and selected with selectAll

* don't set selectedLinearElement if already set

* store selectedLinearElement in browser to persist

* remove redundant checks

* test fix

* select linear element handles when user has finished multipoint editing

* fix snap

* add comments

* show bounding box for locked linear elements

* add stroke param to fillCircle and remove stroke when linear element point hovered

* set selectedLinearElement when thats the only element left when deselcting others

* skip tests instead of removing for rotation

* (un)bind on pointerUp when moving linear element points outside editor

* render bounding box for linear elements as a fallback on state mismatch

* simplify and remove type assertion

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-08-03 20:58:17 +05:30
David Luzar
ac66665b64
fix: incorrectly rendering freedraw elements (#5481) 2022-07-22 16:18:41 +02:00
David Luzar
5bc40402a6
fix: disable render throttling by default & during resize (#5451) 2022-07-16 11:36:55 +02:00
David Luzar
b6bb74d08d
feat: throttle scene rendering to animation framerate (#5422) 2022-07-07 11:47:37 +02:00