Commit Graph

12 Commits

Author SHA1 Message Date
97b11b0f53 SVG export (#598)
* first draft of export to SVG. WIP

* enabled text rendeing - which is not quite right atm

* placeholder svg icon

* size the canvas based on the bounding box of elements

* Do not add opacity attributes if default

* render background rect

* Ensure arrows are in the same SVG group

* parse font-size from font

* export web fonts

* use fixed locations for fonts

* Rename export functions

* renamed export file

* oops broke the icon.
2020-01-28 12:25:13 -08:00
d65e90209c Allow multiline text (#535)
* Allow multiline text

* Figure out offset correctly

* Run prettier
2020-01-24 20:35:51 +02:00
ee68af0fd3 Set Trailing Cmma to (#525) 2020-01-24 12:04:54 +02:00
8db8827c6f feat: add line shape (#371)
* feat: add line shape

* fix: align line tool

* fix: hitbox bug sw to ne

* fix: add stroke width n sloppiness  for line

* fix: center line inside a panel box

* fix: use color as a unique key
2020-01-16 00:07:19 +05:00
42968ef44d enable curveFitting & bump roughjs (#373) 2020-01-15 20:01:50 +01:00
8dbd1b80df Update to rough.js 4.0.1 (#363)
* upgrade to latest rough.js

* remove random.ts because roughjs now supports seeding.
2020-01-13 11:04:28 -08:00
8785bef523 Support transparent background + inline picker (#325)
Unfortunately, react-color has a bug where transparent color doesn't trigger onChange. I've been annoyed by the huge dependency anyway so decided to take the generated html (which is awesome) and reimplement a specific component for it.

I also made sure that we don't actually render anything when the background is transparent on rough (I looked at the generated path and made sure it didn't have the commands for the background)
2020-01-11 19:10:41 -08:00
74764b06eb Regenerate roughjs shape only when the item is updated (#316)
* Regenerate roughjs shape only when the item is updated

* Remove shape object during export and history undo/redo

* Remove shape element during copying

* Fix shape generation during creation
2020-01-11 16:00:00 -08:00
8f28c59deb Removed SceneState from renderElement (#301) 2020-01-11 14:38:41 -08:00
1739540f00 Creating a text near the center of a shape should put it in the center (#270)
* Snap to element center

* Fixed typo

* Added comment

* Reduced threshold to 30

* Skip snapping if alt key is pressed

* Fixed creating text with shape tool
2020-01-09 01:09:09 +05:00
37934c0f8b Fixes text jumping on creation (#266)
* Fixes text jumping on creation

* Do not remove node on ESC

* Fixed typo
2020-01-09 00:06:25 +05:00
829a65b8cb Refactor Element Functions (#233)
* Remove `generatedraw` from element object

- Create a function that renders a single element
- Refactor rendering selected elements

* Replace getElementAbsoluteXY with getElementAbsoluteCoords
2020-01-07 19:04:52 +04:00