109 Commits

Author SHA1 Message Date
David Luzar
c7ee46e7f8
feat: wireframe-to-code (#7334) 2023-11-23 23:07:53 +01:00
David Luzar
864c0b3ea8
feat: render frames on export (#7210) 2023-11-09 17:00:21 +01:00
David Luzar
9e0bfd178e
refactor: factor out shape generation from renderElement.ts pt 2 (#6878) 2023-08-14 13:52:25 +02:00
Marcel Mraz
a376bd9495
feat: partition main canvas vertically (#6759)
Co-authored-by: Marcel Mraz <marcel.mraz@adacta-fintech.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-08-12 22:56:59 +02:00
Aakansha Doshi
48924688c7
build: migrate to Vite 🚀 (#6818)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

* remove vite-plugin-eslint as it improves DX significantly

* integrate vite-plugin-checker for ts errors

* add nabla/vite-plugin-eslint

* use eslint from checker only

* add env variable VITE_APP_COLLAPSE_OVERLAY for collapsing the checker overlay

* tweak vite checker overlay badge position

* Enable eslint behind flag as its not working well with windows with non WSL

* make port configurable

* open the browser when server ready

* enable eslint by default

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-27 23:50:11 +05:30
Aakansha Doshi
8104068bd5
revert: "build: Migrate to Vite 🚀" (#6814)
Revert "build: Migrate to Vite 🚀 (#6713)"

This reverts commit e93bbc577613a6de6bb43c40c3b57286b4994ca5.
2023-07-26 22:34:06 +05:30
Aakansha Doshi
e93bbc5776
build: Migrate to Vite 🚀 (#6713)
* init

* add: vite dev build working

* fix: href serving from public

* feat: add ejs plugin

* feat: migrated env files and ejs templating

* chore: add types related to envs

* chore: add vite-env types

* feat: support vite pwa

* chore: upgrade vite pwa

* chore: pin node version to 16.18.1

* chore: preserve use of nodejs 14

* refactor: preserve REACT_APP as env prefix

* chore: support esm environment variables

* fix ts config

* use VITE prefix and remove vite-plugin-env-compatible

* introduce import-meta-loader for building pacakge as webpack isn't compatible with import.meta syntax

* lint

* remove import.meta.env in main.js

* set debug flag to false

* migrate to vitest and use jest-canvas-mock 2.4.0 so its comp
atible with vite

* integrate vitest-ui

* fix most of teh test

* snaps

* Add script for testing with vite ui

* fix all tests related to mocking

* fix more test

* fix more

* fix flip.test.tsx

* fix contentxmenu snaps

* fix regression snaps

* fix excalidraw.test.tsx and this makes all tests finally pass :)

* use node 16

* specify node version

* use node 16 in lint as well

* fix mobile.test.tsx

* use node 16

* add style-loader

* upgrade to node 18

* fix lint package.json

* support eslint with vite

* fix lint

* fix lint

* fix ts

* remove pwa/sw stuff

* use env vars in EJS the vite way

* fix lint

* move remainig jest mock/spy to vite

* don't cache locales

* fix regex

* add fonts cache

* tweak

* add custom service worker

* upgrade vite and create font cache again

* cache fonts.css and locales

* tweak

* use manifestTransforms for filtering locales

* use assets js pattern for locales

* add font.css to globIgnore so its pushed to fonts cache

* create a separate chunk for locales with rollup

* remove manifestTransforms and fix glob pattern for locales to filter from workbox pre-cache

* push sourcemaps in production

* add comments in config

* lint

* use node 18

* disable pwa in dev

* fix

* fix

* increase limit of bundle

* upgrade vite-pwa to latest

* remove public/workbox so workbox assets are not precached

* fon't club en.json and percentages.json with manual locales chunk to fix first load+offline mode

* tweak regex

* remove happy-dom as its not used

* add comment

* use any instead of ts-ignore

* cleanup

* remove jest-canvas-mock resolution as vite-canvas-mock was patched locking deps at 2.4.0

* use same theme color present in entry point

---------

Co-authored-by: Weslley Braga <weslley@bambee.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-26 15:55:20 +05:30
zsviczian
b57b3b573d
feat: introducing Web-Embeds (alias iframe element) (#6691)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-07-24 16:51:53 +02:00
David Luzar
cf0413338e
feat: support customizing what parts of frames are rendered (#6752) 2023-07-10 17:13:44 +02:00
Christopher Chedeau
b33fa6d6f6
fix: stronger enforcement of normalizeLink (#6728)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-29 12:14:42 +02:00
Ryan Di
81ebf82979
feat: introduce frames (#6123)
Co-authored-by: dwelle <luzar.david@gmail.com>
2023-06-14 18:42:01 +02:00
Aakansha Doshi
da8dd389a9
fix: cleanup getMaxContainerHeight and getMaxContainerWidth (#6519)
* fix: cleanup getMaxContainerHeight and getMaxContainerWidth

* rename getMaxContainerWidth -> getBoundTextMaxMaxWidth and getMaxContainerHeight -> getBoundTextMaxHeight

* add specs
2023-04-25 18:06:23 +05:30
Aakansha Doshi
98a77d7426
chore: show bounding box only when flag is true (#6490) 2023-04-19 17:02:20 +05:30
David Luzar
c3e8ddaf58
fix: improperly cache-busting on canvas scale instead of zoom (#6473) 2023-04-17 11:41:27 +02:00
Aakansha Doshi
ec215362a1
fix: introduce baseline to fix the layout shift when switching to text editor (#6397)
* fix: introduce baseline to fix the layout shift when switching to text editor

* uncomment

* change offset to 8pixels

* [debug]

* introduce DOM baseline in canvas rendering instead

* introduce baseline in element making it backward compat

* fix

* lint

* fix

* update baseline when resizing text element

* fix safari backward compat

* fix for safari

* lint

* reduce safari LS

* floor line height and height when dom height increases than canvas height

* Revert "floor line height and height when dom height increases than canvas height"

This reverts commit 8de65168238b8fb9a638e0c75f596f371983c2c7.

* cleanup

* use DOM height only for safari to fix LS

* Revert "use DOM height only for safari to fix LS"

This reverts commit d75889238da59b7954ec3a6ac2c29dc0ba420635.

* fix lint and test

* fix

* calculate line height by rounding off instead of DOM

* cleanup

---------

Co-authored-by: dwelle <luzar.david@gmail.com>
2023-04-10 18:52:46 +05:30
zsviczian
705ac9c1ab
fix: element vanishes when zoomed in (#6417)
Co-authored-by: David Luzar <luzar.david@gmail.com>
2023-04-07 15:30:44 +00:00
Aakansha Doshi
f8e65bb77e
fix: Revert use ideographic textBaseline to improve layout shift when editing text" (#6400)
Revert "fix: use `ideographic` textBaseline to improve layout shift when editing text (#6384)"

This reverts commit 9e52c30ce86d7f7e61ffdb5ecad2523e179f620e.
2023-03-29 18:53:03 +05:30
David Luzar
9e52c30ce8
fix: use ideographic textBaseline to improve layout shift when editing text (#6384) 2023-03-22 18:33:37 +01:00
Aakansha Doshi
83383977f5
feat: add line height attribute to text element (#6360)
* feat: add line height attribute to text element

* lint

* update line height when redrawing text bounding box

* fix tests

* retain line height when pasting styles

* fix test

* create a util for calculating ling height using old algo

* update line height when resizing multiple text elements

* make line height backward compatible

* udpate line height for older element when font size updated

* remove logs

* Add specs

* lint

* review fixes

* simplify by changing `lineHeight` from px to unitless

* make param non-optional

* update comment

* fix: jumping text due to font size being calculated incorrectly

* update line height when font family is updated

* lint

* Add spec

* more specs

* rename to getDefaultLineHeight

* fix getting lineHeight for potentially undefined fontFamily

* reduce duplication

* fix fallback

* refactor and comment tweaks

* fix

---------

Co-authored-by: dwelle <luzar.david@gmail.com>
2023-03-22 11:32:38 +05:30
Aakansha Doshi
9f9666110e
chore: Add debug flag to enable text container bounding box (#6296)
* debug: Add debug flag to enable text container bounding box

* newline

* fix
2023-03-03 18:01:55 +05:30
David Luzar
e1dc748aef
fix: svg text baseline (#6285
* fix: svg text baseline

* fix for multiline
2023-02-26 12:51:44 +01:00
Aakansha Doshi
9659254fd6
feat: improve text measurements in bound containers (#6187)
* feat: move to canvas measureText

* calcualte height with better heuristic

* improve heuristic more

* remove vertical offset as its not needed

* lint

* calculate width of individual char and ceil to calculate width and remove adjustment factor

* push the word if equal to max width

* update height when text overflows for vertical alignment top/bottom

* remove the hack of updating height when line mismatch as its not needed

* remove scroll height and calculate the height instead

* remove unused code

* fix

* remove

* use math.ceil for whole width instead of individual chars

* fix tests

* fix

* fix

* redraw text bounding box instead when font loaded to fix alignment as well

* fix

* fix

* fix

* Add a 0.05px extra only for firefox

* Add spec

* stop taking ceil and increase firefox editor width by 0.05px

* Ad 0.05px in safari too

* lint

* lint

* remove baseline from measureFontSizeFromWH

* don't redraw on font load

* lint

* refactor name and signature
2023-02-23 16:33:10 +05:30
David Luzar
4414069617
feat: disable canvas smoothing (antialiasing) for right-angled elements (#6186)Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>
* feat: disable canvas smoothing for text and other types

* disable smoothing for all right-angled elements

* Update src/renderer/renderElement.ts

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>

* Update src/renderer/renderElement.ts

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>

* fix lint

* always enable smoothing while zooming

---------

Co-authored-by: Ignacio Cuadra <67276174+ignacio-cuadra@users.noreply.github.com>
2023-02-03 17:07:14 +01:00
David Luzar
809d5ba17f
fix: png-exporting does not preserve angles correctly for flipped images (#6085)
* fix: png-exporting does not preserve angles correctly for flipped images

* refactor related code

* simplify further and comment
2023-01-08 16:22:04 +01:00
Ryan Di
5854ac3eed
feat: better default radius sizes for rectangles (#5553)
Co-authored-by: Ryan <diweihao@bytedance.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-12-08 16:48:49 +01:00
Aakansha Doshi
760fd7b3a6
feat: Support labels for arrow 🔥 (#5723)
* feat: support arrow with text

* render arrow -> clear rect-> render text

* move bound text when linear elements move

* fix centering cursor when linear element rotated

* fix y coord when new line added and container has 3 points

* update text position when 2nd point moved

* support adding label on top of 2nd point when 3 points are present

* change linear element editor shortcut to cmd+enter and fix tests

* scale bound text points when resizing via bounding box

* ohh yeah rotation works :)

* fix coords when updating text properties

* calculate new position after rotation always from original position

* rotate the bound text by same angle as parent

* don't rotate text and make sure dimensions and coords are always calculated from original point

* hardcoding the text width for now

* Move the linear element when bound text hit

* Rotation working yaay

* consider text element angle when editing

* refactor

* update x2 coords if needed when text updated

* simplify

* consider bound text to be part of bounding box when hit

* show bounding box correctly when multiple element selected

* fix typo

* support rotating multiple elements

* support multiple element resizing

* shift bound text to mid point when odd points

* Always render linear element handles inside editor after element rendered so point is visible for bound text

* Delete bound text when point attached to it deleted

* move bound to mid segement mid point when points are even

* shift bound text when points nearby deleted and handle segment deletion

* Resize working :)

* more resize fixes

* don't update cache-its breaking delete points, look for better soln

* update mid point cache for bound elements when updated

* introduce wrapping when resizing

* wrap when resize for 2 pointer linear elements

* support adding text for linear elements with more than 3 points

* export to svg  working :)

* clip from nearest enclosing element with non transparent color if present when exporting and fill with correct color in canvas

* fix snap

* use visible elements

* Make export to svg work with Mask :)

* remove id

* mask canvas linear element area where label is added

* decide the position of bound text during render

* fix coords when editing

* fix multiple resize

* update cache when bound text version changes

* fix masking when rotated

* render text in correct position in preview

* remove unnecessary code

* fix masking when rotating linear element

* fix masking with zoom

* fix mask in preview for export

* fix offsets in export view

* fix coords on svg export

* fix mask when element rotated in svg

* enable double-click to enter text

* fix hint

* Position cursor correctly and text dimensiosn when height of element is negative

* don't allow 2 pointer linear element with bound text width to go beyond min width

* code cleanup

* fix freedraw

* Add padding

* don't show vertical align action for linear element containers

* Add specs for getBoundTextElementPosition

* more specs

* move some utils to linearElementEditor.ts

* remove only :p

* check absoulte coods in test

* Add test to hide vertical align for linear eleemnt with bound text

* improve export preview

* support labels only for arrows

* spec

* fix large texts

* fix tests

* fix zooming

* enter line editor with cmd+double click

* Allow points to move beyond min width/height for 2 pointer arrow with bound text

* fix hint for line editing

* attempt to fix arrow getting deselected

* fix hint and shortcut

* Add padding of 5px when creating bound text and add spec

* Wrap bound text when arrow binding containers moved

* Add spec

* remove

* set boundTextElementVersion to null if not present

* dont use cache when version mismatch

* Add a padding of 5px vertically when creating text

* Add box sizing content box

* Set bound elements when text element created to fix the padding

* fix zooming in editor

* fix zoom in export

* remove globalCompositeOperation and use clearRect instead of fillRect
2022-12-05 21:03:13 +05:30
Barnabás Molnár
6334bd832f
feat: editor redesign 🔥 (#5780)
* Placed eraser into shape switcher (top toolbar).
Redesigned top toolbar.

* Redesigned zoom and undo-redo buttons.

* Started redesigning left toolbar.

* Redesigned help dialog.

* Colour picker now somewhat in line with new design

* [WIP] Changed a bunch of icons.
TODO: organise new icons.

* [WIP] Organised a bunch of icons. Still some to do

* [WIP] Started working on hamburger menu.

* Fixed some bugs with hamburger menu.

* Menu and left toolbar positioning.

* Added some more items to hamburger menu.

* Changed some icons.

* Modal/dialog styling & bunch of fixes.

* Some more dialog improvements & fixes.

* Mobile menu changes.

* Menu can now be closed with outside click.

* Collab avatars and button changes.

* Icon sizing. Left toolbar positioning.

* Implemented welcome screen rendering logic.

* [WIP] Welcome screen content + design.

* Some more welcome screen content and design.

* Merge fixes.

* Tweaked icon set.

* Welcome screen darkmode fix.

* Content updates.

* Various small fixes & adjustments.
Moved language selection into menu.
Fixed some problematic icons.
Slightly moved encryption icon.

* Sidebar header redesign.

* Libraries content rendering logic + some styling.

* Somem more library sidebar styling.

* Publish library dialog styling.

* scroll-back-to-content btn styling

* ColorPicker positioning.

* Library button styling.

* ColorPicker positioning "fix".

* Misc adjustments.

* PenMode button changes.

* Trying to make mobile somewhat usable.

* Added a couple of icons.

* Added some shortcuts.

* Prevent welcome screen flickering.
Fix issue with welcome screen interactivity.
Don't show sidebar button when docked.

* Icon sizing on smaller screens.

* Sidebar styling changes.

* Alignment button... well... alignments.

* Fix inconsistent padding in left toolbar.

* HintViewer changes.

* Hamburger menu changes.

* Move encryption badge back to its original pos.

* Arrowhead changes.
Active state, colours + stronger shadow.

* Added new custom font.

* Fixed bug with library button not rendering.

* Fixed issue with lang selection colours.

* Add tooltips for undo, redo.

* Address some dark mode contrast issues.

* (Re)introduce counter for selectedItems in sidebar

* [WIP] Tweaked bounding box colour & padding.

* Dashed bounding box for remote clients.

* Some more bounding box tweaks.

* Removed docking animation for now...

* Address some RTL issues.

* Welcome screen responsiveness.

* use lighter selection color in dark mode & align naming

* use rounded corners for transform handles

* use lighter gray for welcomeScreen text in dark mode

* disable selection on dialog buttons

* change selection button icon

* fix library item width being flexible

* library: visually align spinner with first section heading

* lint

* fix scrollbar color in dark mode & make thinner

* adapt properties panel max-height

* add shrotcut label to save-to-current-file

* fix unrelated `useOutsideClick` firing for active modal

* add promo color to e+ menu item

* fix type

* lowered button size

* fix transform handles raidus not accounting for zoom

* attempt fix for excal logo on safari

* final fix for excal logo on safari

* fixing fhd resolution button sized

* remove TODO shortcut

* Collab related styling changes.
Expanding avatar list no longer offsets top toolbar.
Added active state & collaborator count badge for collab button.

* Tweaked collab button active colours.

* Added active style to collab btn in hamburger menu

* Remove unnecessary comment.

* Added back promo link for non (signed in) E+ users

* Go to E+ button added for signed in E+ users.

* Close menu & dropdown on modal close.

* tweak icons & fix rendering on smaller sizes [part one]

* align welcomeScreen icons with other UI

* switch icon resize mq to `device-width`

* disable welcomeScreen items `:hover` when selecting on canvas

* change selection box color and style

* reduce selection padding and fix group selection styling

* improve collab cursor styling

- make name borders round
- hide status when "active"
- remove black/gray colors

* add Twitter to hamburger menu

* align collab button

* add shortcut for image export dialog

* revert yarn.lock

* fix more tabler icons

* slightly better-looking penMode button

* change penMode button & tooltip

* revert hamburger menu icon

* align padding on lang picker & canvas bg

* updated robot txt to allow twitter bot and fb bot

* added new OG and tweaked the OG state

* add tooltip to collab button

* align style for scroll-to-content button

* fix pointer-events around toolbar

* fix decor arrow positioning and RTL

* fix welcomeScreen-item active state in dark mode

* change `load` button copy

* prevent shadow anim when opening a docked sidebar

* update E+ links ga params

* show redirect-to-eplus welcomeScreen subheading for signed-in users

* make more generic

* add ga for eplus redirect button

* change copy and icons for hamburger export buttons

* update snaps

* trim the username to account for trailing spaces

* tweaks around decor breakpoints

* fix linear element editor test

* remove .env change

* remove `it.only`

Co-authored-by: dwelle <luzar.david@gmail.com>
Co-authored-by: Maielo <maielo.mv@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
Ryan Di
3a776f8795
fix: image-mirroring in export preview and in exported svg (#5700)
Co-authored-by: dwelle <luzar.david@gmail.com>
2022-09-17 21:02:13 +00:00
David Luzar
ac66665b64
fix: incorrectly rendering freedraw elements (#5481) 2022-07-22 16:18:41 +02:00
zsviczian
1849ff6ee2
fix: freedraw element's background fill color missing from SVG when exporting with package API exportToSvg() (#4871) 2022-03-06 23:35:16 +01:00
Aakansha Doshi
8e26d5b500
feat: support vertical text align for bound containers (#4852)
* feat: support vertical text align for bound containers

* update icons

* use const

* fix lint

* rename to  and show when text editor active

* don't update vertical align if not center

* fix svgs

* fix y coords when vertical align bottm

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-03-02 20:06:07 +05:30
Jesse Jurman
46e43baad1
feat: Support Links in Exported SVG (#4791) 2022-02-25 21:42:10 +01:00
Arun
0cdd0eebf1
feat: support background fill for freedraw shapes (#4610)
* feat: support background fill for freedraw shapes

* refactor & support fill style

* make filled freedraw shapes selectable from inside

* get hit test on solid freedraw shapes to somewhat work

* fix SVG export of unclosed freedraw shapes & improve types

* fix lint

* type tweaks

* reuse `hitTestCurveInside` for collision tests

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-02-09 17:43:21 +01:00
Aakansha Doshi
f47ddb988f
feat: Support hyperlinks 🔥 (#4620)
* feat: Support hypelinks

* dont show edit when link not present

* auto submit on blur

* Add link button in sidebar and do it react way

* add key to hyperlink to remount when element selection changes

* autofocus input

* remove click handler and use pointerup/down to show /hide popup

* add keydown and support enter/escape to submit

* show extrrnal link icon when element has link

* use icons and open link in new tab

* dnt submit unless link updated

* renamed ffiles

* remove unnecessary changes

* update snap

* hide link popup once user starts interacting with element and show again only if clicked outside and clicked on element again

* render link icon outside the element

* fix hit testing

* rewrite implementation to render hyperlinks outside elements and hide when element selected

* remove

* remove

* tweak icon position and size

* rotate link icon when element rotated, handle zooming and render exactly where ne resize handle is rendered

* no need to create a new reference anymore for element when link added/updated

* rotate the link image as well when rotating element

* calculate hitbox of link icon and show pointer when hovering over link icon

* open link when clicked on link icon

* show tooltip when hovering over link icon

* show link action only when single element selected

* support other protocols

* add shortcut cmd/ctrl+k to edit/update link

* don't hide popup after submit

* renderes decreased woo

* Add context mneu label to add/edit link

* fix tests

* remove tick and show trash when in edit mode

* show edit view when element contains link

* fix snap

* horizontally center the hyperlink container with respect to elemnt

* fix padding

* remove checkcircle

* show popup on hover of selected element and dismiss when outside hitbox

* check if element has link before setting popup state

* move logic of auto hide to hyperlink and dnt hide when editing

* hide popover when drag/resize/rotate

* unmount during autohide

* autohide after 500ms

* fix regression

* prevent cmd/ctrl+k when inside link editor

* submit when input not updated

* allow custom urls

* fix centering of popup when zoomed

* fix hitbox during zoom

* fix

* tweak link normalization

* touch hyperlink tooltip DOM only if needed

* consider 0 if no offsetY

* reduce hitbox of link icon and make sure link icon doesn't show on top of higher z-index elements

* show link tooltip only if element has higher z-index

* dnt show hyperlink popup when selection changes from element with link to element with no link and also hide popover when element type changes from selection to something else

* lint: EOL

* fix link icon tooltip positioning

* open the link only when last pointer down and last pointer up hit the link hitbox

* render tooltip after 300ms delay

* ensure link popup and editor input have same height

* wip: cache the link icon canvas

* fix the image quality after caching using device pixel ratio yay

* some cleanup

* remove unused selectedElementIds from renderConfig

* Update src/renderer/renderElement.ts

* fix `opener` vulnerability

* tweak styling

* decrease padding

* open local links in the same tab

* fix caching

* code style refactor

* remove unnecessary save & restore

* show link shortcut in help dialog

* submit on cmd/ctrl+k

* merge state props

* Add title for link

* update editview if prop changes

* tweak link action logic

* make `Hyperlink` compo editor state fully controlled

* dont show popup when context menu open

* show in contextMenu only for single selection & change pos

* set button `selected` state

* set contextMenuOpen on pointerdown

* set contextMenyOpen to false when action triggered

* don't render link icons on export

* fix tests

* fix buttons wrap

* move focus states to input top-level rule

* fix elements sharing `Hyperlink` state

* fix hitbox for link icon in case of rect

* Early return if hitting link icon

Co-authored-by: dwelle <luzar.david@gmail.com>
2022-02-03 20:34:59 +05:30
Aakansha Doshi
98b5c37e45
feat: bind text to shapes when pressing enter and support sticky notes 🎉 (#4343)
* feat: Word wrap inside rect and increase height when size exceeded

* fixes for auto increase in height

* fix height

* respect newlines when wrapping text

* shift text area when height increases beyond mid rect height until it reaches to the top

* select bound text if present when rect selected

* mutate y coord after text submit

* Add padding of 30px and update dimensions acordingly

* Don't allow selecting bound text element directly

* support deletion of bound text element when rect deleted

* trim text

* Support autoshrink and improve algo

* calculate approx line height instead of hardcoding

* use textContainerId instead of storing textContainer element itself

* rename boundTextElement -> boundTextElementId

* fix text properties not getting reflected after edit inside rect

* Support resizing

* remove ts ignore

* increase height of container when text height increases while resizing

* use original text when editing/resizing so it adjusts based on original text

* fix tests

* add util isRectangleElement

* use isTextElement util everywhere

* disable selecting text inside rect when selectAll

* Bind text to circle and diamond as well

* fix tests

* vertically center align the text always

* better vertical align

* Disable binding arrows for text inside shapes

* set min width for text container when text is binded to container

* update dimensions of container if its less than min width/ min height

* Allow selecting of text container for transparent containers when clicked inside

* fix test

* preserve whitespaces between long word exceeding width and next word
Use word break instead of whitespace no wrap for better readability and support safari

* Perf improvements for measuring text width and resizing
* Use canvas measureText instead of our algo. This has reduced the perf ~ 10 times
* Rewrite wrapText algo to break in words appropriately and for longer words
calculate the char width in order unless max width reached. This makes the
the number of runs linear (max text length times) which was earlier
textLength * textLength-1/2 as I was slicing the chars from end until max width reached for each run
* Add a util to calculate getApproxCharsToFitInWidth to calculate min chars to fit in a line

* use console.info so eslint doesnt warn :p

* cache char width and don't call resize unless min width exceeded

* update line height and height correctly when text properties inside container updated

* improve vertical centering when text properties updated, not yet perfect though

* when double clicked inside a conatiner  take the cursor to end of text same as what happens when enter is pressed

* Add hint when container selected

* Select container when escape key is pressed after submitting text

* fix copy/paste when using copy/paste action

* fix copy when dragged with alt pressed

* fix export to svg/png

* fix add to library

* Fix copy as png/svg

* Don't allow selecting text when using selection tool and support resizing when multiple elements include ones with binded text selectec

* fix rotation jump

* moove all text utils to textElement.ts

* resize text element only after container resized so that width doesnt change when editing

* insert the remaining chars for long words once it goes beyond line

* fix typo, use string for character type

* renaming

* fix bugs in word wrap algo

* make grouping work

* set boundTextElementId only when text present else unset it

* rename textContainerId to containerId

* fix

* fix snap

* use originalText in redrawTextBoundingBox so height is calculated properly and center align works after props updated

* use boundElementIds and also support binding text in images 🎉

* fix the sw/se ends when resizing from ne/nw

* fix y coord when resizing from north

* bind when enter is pressed, double click/text tool willl edit the binded text if present else create a new text

* bind when clicked on center of container

* use pre-wrap instead of normal so it works in ff

* use container boundTextElement when container present and trying to edit text

* review fixes

* make getBoundTextElementId type safe and check for existence when using this function

* fix

* don't duplicate boundElementIds when text submitted

* only remove last trailing space if present which we have added when joining words

* set width correctly when resizing to fix alignment issues

* make duplication work using cmd/ctrl+d

* set X coord correctly during resize

* don't allow resize to negative dimensions when text is bounded to container

* fix, check last char is space

* remove logs

* make sure text editor doesn't go beyond viewport and set container dimensions in case it overflows

* add a util isTextBindableContainer to check if the container could bind text
2021-12-16 21:14:03 +05:30
Jai Kumar Dewani
4ea73d5d5b
feat: Add support for rounded corners in diamond (#4369) 2021-12-05 16:56:19 +01:00
David Luzar
720588130c
feat: stop discarding precision when rendering (#4357) 2021-12-04 13:49:57 +00:00
David Luzar
8ff159e76e
fix: export scale quality regression (#4316) 2021-11-25 14:05:22 +01:00
zsviczian
b6ef953dc9
fix: SVG export in dark mode with embedded bitmap image (#4285)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-20 15:31:51 +01:00
David Luzar
f59e608f18
fix: Skia rendering issues (#4200) 2021-11-04 15:55:10 +01:00
Lipis
1c7056bdaa
chore: bump Prettier to the latest (#4185) 2021-11-01 15:24:05 +02:00
Jonas Bleyl
8d8769ba4e
feat: add triangle arrowhead (#4024)
Co-authored-by: ad1992 <aakansha1216@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-10-27 19:27:39 +02:00
David Luzar
163ad1f4c4
feat: image support (#4011)
Co-authored-by: Emil Atanasov <heitara@gmail.com>
Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2021-10-21 22:05:48 +02:00
Steve Ruiz
00c6940851
fix: freehand points (#4031)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-10-11 20:11:26 +02:00
Steve Ruiz
7199d13f48
feat: improve freedraw shape (#3984) 2021-09-18 16:56:55 +02:00
Hargobind S. Khalsa
9581c45522
fix: Prevent gradual canvas misalignment (#3833)
Co-authored-by: dwelle <luzar.david@gmail.com>
2021-07-14 13:29:22 +02:00
Preet
07839f8d20
perf: Reduce SVG export size by more than half by reducing precision to 2 decimal places (#3567)
* render svg with a specified precision

* moved precision to a constant

* fix test case  to use rounded values
2021-05-11 19:35:35 -07:00
Steve Ruiz
92c7d3257f
fix: Exporting freedraw with color to svg (#3565) 2021-05-11 10:44:26 +02:00
Preet
f4fefbcee8
feat: Better rendering of curved rectangles (#3562) 2021-05-10 12:41:17 +02:00
David Luzar
11b8cc2caa
fix: remove draw element from codebase (#3559) 2021-05-10 11:01:10 +02:00