10 Commits

Author SHA1 Message Date
Enzo Ferey
c7ff4c2ed6
Canvas zooming (#716)
* Zoom icons.

* Actions.

* Min zoom of 0 does not make sense.

* Zoom logic.

* Modify how zoom affects selection rendering.

* More precise scrollbar dimensions.

* Adjust elements visibility and scrollbars.

* Normalized canvas width and height.

* Apply zoom to resize test.

* [WIP] Zoom using canvas center as an origin.

* Undo zoom on `getScrollBars`.

* WIP: center zoom origin via scroll

* This was wrong for sure.

* Finish scaling using center as origin.

* Almost there.

* Scroll offset should be not part of zoom transforms.

* Better naming.

* Wheel movement should be the same no matter the zoom level.

* Panning movement should be the same no matter the zoom level.

* Fix elements pasting.

* Fix text WYSIWGT.

* Fix scrollbars and visibility.
2020-02-15 21:03:32 +01:00
Christopher Chedeau
935a7f58a7
Remove previously loaded scenes (#734)
As mentioned in #724, the current implementation is suboptimal. Let's remove it until we come back with a better design.

Fixes #724
2020-02-08 15:05:38 -08:00
Christopher Chedeau
2dd1796351
Add encryption (#642)
* Add encryption

In order to avoid the server being able to read the content of the scene, this PR implements local encryption and decryption. This implements the algorithm described in #610.

Right now the server doesn't support uploading binary files. I mocked the server with comments. @lipis, could you add support on the server and update this PR? I added a bunch of TODO: that tell you where to comment/uncomment in order to get the server flow going.

To test locally right now:
- Import: Open http://localhost:3000/#json=1234,5oYVOnGpWYPPTz19-PMYYw and see a square
- Export: Click the export link and see the right url with the private key + the encrypted binary in the console

Fixes #610

* backend_v2

* v2
2020-02-05 07:35:51 -08:00
Robinson Marquez
4ad38e317e
485: Ability to switch to previously loaded ids in UI (#583) 2020-01-30 21:39:37 +02:00
Preet
97b11b0f53
SVG export (#598)
* first draft of export to SVG. WIP

* enabled text rendeing - which is not quite right atm

* placeholder svg icon

* size the canvas based on the bounding box of elements

* Do not add opacity attributes if default

* render background rect

* Ensure arrows are in the same SVG group

* parse font-size from font

* export web fonts

* use fixed locations for fonts

* Rename export functions

* renamed export file

* oops broke the icon.
2020-01-28 12:25:13 -08:00
Brady Madden
6ad596e9f1 Share excalidrawings as links! (#356)
* shareable links

* fix

* review comments

* json-excaliber (#464)

* draw

* Boom

* backend

* Remove local

Co-authored-by: Lipis <lipiridis@gmail.com>
2020-01-19 21:56:19 -08:00
David Luzar
deee57314d
support export canvas to clipboard (#232) 2020-01-09 17:37:08 +01:00
Guillermo Peralta Scura
4a044d3ace Show move and resize cursors on hover (#280)
* Change to move cursor on hover

* Show resize handlers on hover
2020-01-08 18:56:35 -08:00
Gasim Gasimzada
86a1c29eec
Extract scene functions to their respective modules (#208)
- Also, extract utilities into utils module -- capitalizeString, getDateTime, isInputLike
2020-01-06 20:24:54 +04:00
Gasim Gasimzada
01805f734d
Extract element functions into modules (#207) 2020-01-06 19:34:22 +04:00