15 Commits

Author SHA1 Message Date
Timur Khazamov
d603921234
Revert "Set scale for export images (#416)" (#420)
This reverts commit 82f559f826f4ab0504981a281335e0a25d332a6a.
2020-01-17 15:55:17 +03:00
Timur Khazamov
82f559f826
Set scale for export images (#416) 2020-01-17 15:19:56 +03:00
Thomas Steiner
7ddc206b8c
Add Native File System API saving/exporting and opening (#388)
* Add Native File System API saving/exporting

* Add Native File System API opening

* Add origin trial token placeholder

* Reuse an opened file handle for better saving experience

* Fix file handle reuse to only kick in for Excalidraw files

* Remove reference
2020-01-17 11:25:05 +01:00
Brady Madden
a3aa57d98b
Add AppState to export json to fix various import bugs (#358)
* export background, app state

* review comments
2020-01-15 21:08:52 -05:00
Timur Khazamov
79aee53ff6 Redesign idea (#343)
* Redisign idea

* Code cleanup

* Fixed to right container

* Reoredered layout

* Reordering panels

* Export dialog

* Removed redunant code

* Fixed not removing temp canvas

* Fixed preview not using only selected elements

* Returned file name on export

* Toggle export selected/all elements

* Hide copy to clipboard button if no support of clipboard

* Added border to swatches

* Fixed modal flickering
2020-01-15 07:42:02 -08:00
Preet
8dbd1b80df Update to rough.js 4.0.1 (#363)
* upgrade to latest rough.js

* remove random.ts because roughjs now supports seeding.
2020-01-13 11:04:28 -08:00
Gasim Gasimzada
ba8bc10431 Remove element shape object from local storage save (#336) 2020-01-12 15:08:47 +05:00
Gasim Gasimzada
74764b06eb Regenerate roughjs shape only when the item is updated (#316)
* Regenerate roughjs shape only when the item is updated

* Remove shape object during export and history undo/redo

* Remove shape element during copying

* Fix shape generation during creation
2020-01-11 16:00:00 -08:00
David Luzar
deee57314d
support export canvas to clipboard (#232) 2020-01-09 17:37:08 +01:00
Gasim Gasimzada
862231da4f Make all operations on elements array immutable (#283)
* Make scene functions return array instead of mutate array

- Not all functions were changes; so the given argument was a new array to some

* Make data restoration functions immutable

- Make mutations in App component

* Make history actions immutable

* Fix an issue in change property that was causing elements to be removed

* mark elements params as readonly & remove unnecessary copying

* Make `clearSelection` return a new array

* Perform Id comparisons instead of reference comparisons in onDoubleClick

* Allow deselecting items with SHIFT key

- Refactor hit detection code

* Fix a bug in element selection and revert drag functionality

Co-authored-by: David Luzar <luzar.david@gmail.com>
2020-01-09 16:22:04 +01:00
Gasim Gasimzada
4b7eb2f04a
Add IDs to elements (#236)
* Add IDs to elements

- Move round rect function within the renderer

* Generate IDs using nanoid

* If element ID does not exist, add the ID during restoration
2020-01-07 23:49:39 +04:00
Timur Khazamov
ae982e9298 Revert "Save scene in URL (#220)" (#234)
This reverts commit db973c61e85347120c46adba6cb33e50d49988ba.
2020-01-07 07:18:20 -08:00
Gasim Gasimzada
829a65b8cb
Refactor Element Functions (#233)
* Remove `generatedraw` from element object

- Create a function that renders a single element
- Refactor rendering selected elements

* Replace getElementAbsoluteXY with getElementAbsoluteCoords
2020-01-07 19:04:52 +04:00
Timur Khazamov
db973c61e8 Save scene in URL (#220)
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
2020-01-06 19:08:23 -08:00
Gasim Gasimzada
86a1c29eec
Extract scene functions to their respective modules (#208)
- Also, extract utilities into utils module -- capitalizeString, getDateTime, isInputLike
2020-01-06 20:24:54 +04:00