* feat: update eraser cursor
* fix dark theme
* check before adding active class
* use custom cursor instead of DOM manipulation
* cache canvas and redraw only when theme changes
* use oc colors
* remove
* cache preview data url
* increase linwidth
* update coords for cursor
* add white 2px outline
* improvements
* use 1px line width 6px radius for outer
* improve
* feat: Add Eraser 🎉
* Eraser working
* remove unused state
* fix
* toggle eraser
* Support deselect with Alt/Option
* rename actionDelete -> actionErase
* Add util isEraserActive
* show eraser in mobile
* render eraser conditionally in mobile
* use selection if eraser in local storage state
* Add sampling to erase accurately
* use pointerDownState
* set eraser to false in AllowedExcalidrawElementTypes
* rename/reword fixes
* don't use updateScene
* handle bound text when erasing
* fix hover state in mobile
* consider all hitElements instead of a single
* code improvements
* revert to select if eraser active and elements selected
* show eraser in zenmode
* erase element when clicked on element while eraser active
* set groupIds to empty when eraser active
* fix test
* remove dragged distance
* feat: Word wrap inside rect and increase height when size exceeded
* fixes for auto increase in height
* fix height
* respect newlines when wrapping text
* shift text area when height increases beyond mid rect height until it reaches to the top
* select bound text if present when rect selected
* mutate y coord after text submit
* Add padding of 30px and update dimensions acordingly
* Don't allow selecting bound text element directly
* support deletion of bound text element when rect deleted
* trim text
* Support autoshrink and improve algo
* calculate approx line height instead of hardcoding
* use textContainerId instead of storing textContainer element itself
* rename boundTextElement -> boundTextElementId
* fix text properties not getting reflected after edit inside rect
* Support resizing
* remove ts ignore
* increase height of container when text height increases while resizing
* use original text when editing/resizing so it adjusts based on original text
* fix tests
* add util isRectangleElement
* use isTextElement util everywhere
* disable selecting text inside rect when selectAll
* Bind text to circle and diamond as well
* fix tests
* vertically center align the text always
* better vertical align
* Disable binding arrows for text inside shapes
* set min width for text container when text is binded to container
* update dimensions of container if its less than min width/ min height
* Allow selecting of text container for transparent containers when clicked inside
* fix test
* preserve whitespaces between long word exceeding width and next word
Use word break instead of whitespace no wrap for better readability and support safari
* Perf improvements for measuring text width and resizing
* Use canvas measureText instead of our algo. This has reduced the perf ~ 10 times
* Rewrite wrapText algo to break in words appropriately and for longer words
calculate the char width in order unless max width reached. This makes the
the number of runs linear (max text length times) which was earlier
textLength * textLength-1/2 as I was slicing the chars from end until max width reached for each run
* Add a util to calculate getApproxCharsToFitInWidth to calculate min chars to fit in a line
* use console.info so eslint doesnt warn :p
* cache char width and don't call resize unless min width exceeded
* update line height and height correctly when text properties inside container updated
* improve vertical centering when text properties updated, not yet perfect though
* when double clicked inside a conatiner take the cursor to end of text same as what happens when enter is pressed
* Add hint when container selected
* Select container when escape key is pressed after submitting text
* fix copy/paste when using copy/paste action
* fix copy when dragged with alt pressed
* fix export to svg/png
* fix add to library
* Fix copy as png/svg
* Don't allow selecting text when using selection tool and support resizing when multiple elements include ones with binded text selectec
* fix rotation jump
* moove all text utils to textElement.ts
* resize text element only after container resized so that width doesnt change when editing
* insert the remaining chars for long words once it goes beyond line
* fix typo, use string for character type
* renaming
* fix bugs in word wrap algo
* make grouping work
* set boundTextElementId only when text present else unset it
* rename textContainerId to containerId
* fix
* fix snap
* use originalText in redrawTextBoundingBox so height is calculated properly and center align works after props updated
* use boundElementIds and also support binding text in images 🎉
* fix the sw/se ends when resizing from ne/nw
* fix y coord when resizing from north
* bind when enter is pressed, double click/text tool willl edit the binded text if present else create a new text
* bind when clicked on center of container
* use pre-wrap instead of normal so it works in ff
* use container boundTextElement when container present and trying to edit text
* review fixes
* make getBoundTextElementId type safe and check for existence when using this function
* fix
* don't duplicate boundElementIds when text submitted
* only remove last trailing space if present which we have added when joining words
* set width correctly when resizing to fix alignment issues
* make duplication work using cmd/ctrl+d
* set X coord correctly during resize
* don't allow resize to negative dimensions when text is bounded to container
* fix, check last char is space
* remove logs
* make sure text editor doesn't go beyond viewport and set container dimensions in case it overflows
* add a util isTextBindableContainer to check if the container could bind text
* feat: Allow publishing libraries from UI
* Add status for each library item and show publish only for unpublished libs
* Add publish library dialog
* Pass the data to publish the library
* pass lib blob
* Handle old and new libraries when importing
* Better error handling
* Show publish success when library submitted for review
* don't close library when publish success dialog open
* Support multiple libs deletion and publish
* Set status to published once library submitted for review
* Save to LS after library published
* unique key for publish and delete
* fix layout shift when hover and also highlight selected library items
* design improvements
* migrate old library to the new one
* fix
* fix tests
* use i18n
* Support submit type in toolbutton
* Use html5 form validation, add asteriks for required fields, add twitter handle, mark github handle optional
* Add twitter handle in form state
* revert html5 validation as fetch is giving some issues :/
* clarify types around LibraryItems
* Add website optional field
* event.preventDefault to make htm5 form validationw work
* improve png generation by drawing a bounding box rect and aligining pngs to support multiple libs png
* remove ts-ignore
* add placeholders for fields
* decrease clickable area for checkbox by 0.5em
* add checkbox background color
* rename `items` to `elements`
* improve checkbox hit area
* show selected library items in publish dialog
* decrease dimensions by 3px to improve jerky experience when opening/closing library menu
* Don't close publish dialog when clicked outside
* Show selected library actions only when any library item selected and use icons instead of button
* rename library to libraryItems in excalidrawLib and added migration
* change icon and swap bg/color
* use blue brand color for hover/selected states
* prompt for confirmation when deleting library items
* separate unpublished items from published
* factor `LibraryMenu` into own file
* i18n and minor fixes for unpublished items
* fix not rendering empty cells when library empty
* don't render published section if empty and unpublished is not
* Add edit name functionality for library items
* fix
* edit lib name with onchange/blur
* bump library version
* prefer response error message
* add library urls to ENV vars
* mark lib item name as required
* Use input only for lib item name
* better error validation for lib items
* fix label styling for lib items
* design and i18n fixes
* Save publish dialog data to local storage and clear once published
* Add a note about MIT License
* Add note for guidelines
* Add tooltip for publish button
* Show spinner in submit button when submission is in progress
* assign id for older lib items when installed and set status as published for all lib when installed
* update export icon and support export library for selected items
* move LibraryMenuItems into its own component as its best to keep one comp per file
* fix spec
* Refactoring the library actions for reusablility
* show only load when items not present
* close on click outside in publish dialog
* ad dialog description and tweak copy
* vertically center input labels
* align input styles
* move author name input to other usernames
* rename param
* inline to simplify
* fix to not inline `undefined` class names
* fix version & include only latest lib schema in library export type
* await response callback
* refactor types
* refactor
* i18n
* align casing & tweaks
* move ls logic to publishLibrary
* support removal of item inside publish dialog
* fix labels for trash icon when items selected
* replace window.confirm for removal libs with confirm dialog
* fix input/textarea styling
* move library item menu scss to its own file
* use blue for load and cyan for publish
* reduce margin for submit and make submit => Submit
* Make library items header sticky
* move publish icon to left so there is no jerkiness when unpublish items selected
* update url
* fix grid gap between lib items
* Mark older items imported from initial data as unpublished
* add text to publish button on non-mobile
* add items counter
* fix test
* show personal and excal libs sections and personal goes first
* show toast on adding to library via contextMenu
* Animate plus icon and not the pending item
* fix snap
* use i18n when no item in publish dialog
* tweak style of new lib item
* show empty cells for both sections and set status as published for installed libs
* fix
* push selected item first in unpublished section
* set status as published for imported from webiste but unpublished for json
* Add items to the begining of library
* add `created` library item attr
* fix test
* use `defaultValue` instead of `value`
* fix dark theme styles
* fix toggle button not closing library
* close library menu on Escape
* tweak publish dialog item remove style
* fix remove icon in publish dialog
Co-authored-by: dwelle <luzar.david@gmail.com>
* fix: Bind keyboard events to excalidraw container
* fix cases around blurring
* fix modal rendering so keyboard shortcuts work on modal as well
* Revert "fix modal rendering so keyboard shortcuts work on modal as well"
This reverts commit 2c8ec6be8eff7d308591467fe2c33cfbca16138f.
* Attach keyboard event in react way so we need not handle portals separately (modals)
* dnt propagate esc event when modal shown
* focus the container when help dialog closed with shift+?
* focus the help icon when help dialog on close triggered
* move focusNearestTabbableParent to util
* rename util to focusNearestParent and remove outline from excal and modal
* Add prop bindKeyGlobally to decide if keyboard events should be binded to document and allow it in excal app, revert tests
* fix
* focus container after installing library, reset library and closing error dialog
* fix tests and create util to focus container
* Add excalidraw-container class to focus on the container
* pass focus container to library to focus current instance of excal
* update docs
* remove util as it wont be used anywhere
* fix propagation not being stopped for React keyboard handling
* tweak reamde
Co-authored-by: David Luzar <luzar.david@gmail.com>
* tweak changelog
* rename prop to handleKeyboardGlobally
Co-authored-by: dwelle <luzar.david@gmail.com>
* Deal with users on systems that don't handle emoji
* Leave no trailing space
* Move function to utils, and actually call it 🤣
Chapeau, TypeScript!
* Use grinning face instead of koala
* Tweak globalAlpha
* Refactor: simplify linear element type
* Refactor: dedupe scrollbar handling
* First step towards binding - establish relationship and basic test for dragged lines
* Refactor: use zoom from appstate
* Refactor: generalize getElementAtPosition
* Only consider bindable elements in hit test
* Refactor: pull out pieces of hit test for reuse later
* Refactor: pull out diamond from hit test for reuse later
* Refactor: pull out text from hit test for reuse later
* Suggest binding when hovering
* Give shapes in regression test real size
* Give shapes in undo/redo test real size
* Keep bound element highlighted
* Show binding suggestion for multi-point elements
* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements
* Use Id instead of ID
* Improve boundary offset for non-squarish elements
* Fix localStorage for binding on linear elements
* Simplify dragging code and fix elements bound twice to the same shape
* Fix binding for rectangles
* Bind both ends at the end of the linear element creation, needed for focus points
* wip
* Refactor: Renames and reshapes for next commit
* Calculate and store focus points and gaps, but dont use them yet
* Focus points for rectangles
* Dont blow up when canceling linear element
* Stop suggesting binding when a non-compatible tool is selected
* Clean up collision code
* Using Geometric Algebra for hit tests
* Correct binding for all shapes
* Constant gap around polygon corners
* Fix rotation handling
* Generalize update and fix hit test for rotated elements
* Handle rotation realtime
* Handle scaling
* Remove vibration when moving bound and binding element together
* Handle simultenous scaling
* Allow binding and unbinding when editing linear elements
* Dont delete binding when the end point wasnt touched
* Bind on enter/escape when editing
* Support multiple suggested bindable elements in preparation for supporting linear elements dragging
* Update binding when moving linear elements
* Update binding when resizing linear elements
* Dont re-render UI on binding hints
* Update both ends when one is moved
* Use distance instead of focus point for binding
* Complicated approach for posterity, ignore this commit
* Revert the complicated approach
* Better focus point strategy, working for all shapes
* Update snapshots
* Dont break binding gap when mirroring shape
* Dont break binding gap when grid mode pushes it inside
* Dont bind draw elements
* Support alt duplication
* Fix alt duplication to
* Support cmd+D duplication
* All copy mechanisms are supported
* Allow binding shapes to arrows, having arrows created first
* Prevent arrows from disappearing for ellipses
* Better binding suggestion highlight for shapes
* Dont suggest second binding for simple elements when editing or moving them
* Dont steal already bound linear elements when moving shapes
* Fix highlighting diamonds and more precisely highlight other shapes
* Highlight linear element edges for binding
* Highlight text binding too
* Handle deletion
* Dont suggest second binding for simple linear elements when creating them
* Dont highlight bound element during creation
* Fix binding for rotated linear elements
* Fix collision check for ellipses
* Dont show suggested bindings for selected pairs
* Bind multi-point linear elements when the tool is switched - important for mobile
* Handle unbinding one of two bound edges correctly
* Rename boundElement in state to startBoundElement
* Dont double account for zoom when rendering binding highlight
* Fix rendering of edited linear element point handles
* Suggest binding when adding new point to a linear element
* Bind when adding a new point to a linear element and dont unbind when moving middle elements
* Handle deleting points
* Add cmd modifier key to disable binding
* Use state for enabling binding, fix not binding for linear elements during creation
* Drop support for binding lines, only arrows are bindable
* Reset binding mode on blur
* Fix not binding lines
* feat: calculate coords based on parent left and top so it renders correctly in host App
* fix text
* move offsets to state & fix bugs
* fix text jumping
* account for zoom in textWysiwyg & undo incorrect offsetting
Co-authored-by: dwelle <luzar.david@gmail.com>
* Refactor: introduce pointer down state to replace implicit closure state with an explicit object
* Refactor: use pointer down state for resize handle
* Refactor: use pointer down state for isResizing
* Refactor: use pointer down state for resizing offset
* Refactor: use pointer down state for hit element
* Refactor: move selection handling out of pointer down event handler
* Refactor: move text handling out of pointer down event handler
* Refactor: move linear tools handling out of pointer down event handler
* Refactor: move element creation out of pointer down handler