excalidraw/src/types.ts

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import React from "react";
import {
PointerType,
ExcalidrawLinearElement,
NonDeletedExcalidrawElement,
NonDeleted,
TextAlign,
2020-05-14 17:04:33 +02:00
ExcalidrawElement,
GroupId,
Allow binding linear elements to other elements (#1899) * Refactor: simplify linear element type * Refactor: dedupe scrollbar handling * First step towards binding - establish relationship and basic test for dragged lines * Refactor: use zoom from appstate * Refactor: generalize getElementAtPosition * Only consider bindable elements in hit test * Refactor: pull out pieces of hit test for reuse later * Refactor: pull out diamond from hit test for reuse later * Refactor: pull out text from hit test for reuse later * Suggest binding when hovering * Give shapes in regression test real size * Give shapes in undo/redo test real size * Keep bound element highlighted * Show binding suggestion for multi-point elements * Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements * Use Id instead of ID * Improve boundary offset for non-squarish elements * Fix localStorage for binding on linear elements * Simplify dragging code and fix elements bound twice to the same shape * Fix binding for rectangles * Bind both ends at the end of the linear element creation, needed for focus points * wip * Refactor: Renames and reshapes for next commit * Calculate and store focus points and gaps, but dont use them yet * Focus points for rectangles * Dont blow up when canceling linear element * Stop suggesting binding when a non-compatible tool is selected * Clean up collision code * Using Geometric Algebra for hit tests * Correct binding for all shapes * Constant gap around polygon corners * Fix rotation handling * Generalize update and fix hit test for rotated elements * Handle rotation realtime * Handle scaling * Remove vibration when moving bound and binding element together * Handle simultenous scaling * Allow binding and unbinding when editing linear elements * Dont delete binding when the end point wasnt touched * Bind on enter/escape when editing * Support multiple suggested bindable elements in preparation for supporting linear elements dragging * Update binding when moving linear elements * Update binding when resizing linear elements * Dont re-render UI on binding hints * Update both ends when one is moved * Use distance instead of focus point for binding * Complicated approach for posterity, ignore this commit * Revert the complicated approach * Better focus point strategy, working for all shapes * Update snapshots * Dont break binding gap when mirroring shape * Dont break binding gap when grid mode pushes it inside * Dont bind draw elements * Support alt duplication * Fix alt duplication to * Support cmd+D duplication * All copy mechanisms are supported * Allow binding shapes to arrows, having arrows created first * Prevent arrows from disappearing for ellipses * Better binding suggestion highlight for shapes * Dont suggest second binding for simple elements when editing or moving them * Dont steal already bound linear elements when moving shapes * Fix highlighting diamonds and more precisely highlight other shapes * Highlight linear element edges for binding * Highlight text binding too * Handle deletion * Dont suggest second binding for simple linear elements when creating them * Dont highlight bound element during creation * Fix binding for rotated linear elements * Fix collision check for ellipses * Dont show suggested bindings for selected pairs * Bind multi-point linear elements when the tool is switched - important for mobile * Handle unbinding one of two bound edges correctly * Rename boundElement in state to startBoundElement * Dont double account for zoom when rendering binding highlight * Fix rendering of edited linear element point handles * Suggest binding when adding new point to a linear element * Bind when adding a new point to a linear element and dont unbind when moving middle elements * Handle deleting points * Add cmd modifier key to disable binding * Use state for enabling binding, fix not binding for linear elements during creation * Drop support for binding lines, only arrows are bindable * Reset binding mode on blur * Fix not binding lines
2020-08-08 21:04:15 -07:00
ExcalidrawBindableElement,
Arrowhead,
ChartType,
FontFamilyValues,
FileId,
ExcalidrawImageElement,
Theme,
StrokeRoundness,
} from "./element/types";
import { SHAPES } from "./shapes";
import { Point as RoughPoint } from "roughjs/bin/geometry";
import { LinearElementEditor } from "./element/linearElementEditor";
Allow binding linear elements to other elements (#1899) * Refactor: simplify linear element type * Refactor: dedupe scrollbar handling * First step towards binding - establish relationship and basic test for dragged lines * Refactor: use zoom from appstate * Refactor: generalize getElementAtPosition * Only consider bindable elements in hit test * Refactor: pull out pieces of hit test for reuse later * Refactor: pull out diamond from hit test for reuse later * Refactor: pull out text from hit test for reuse later * Suggest binding when hovering * Give shapes in regression test real size * Give shapes in undo/redo test real size * Keep bound element highlighted * Show binding suggestion for multi-point elements * Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements * Use Id instead of ID * Improve boundary offset for non-squarish elements * Fix localStorage for binding on linear elements * Simplify dragging code and fix elements bound twice to the same shape * Fix binding for rectangles * Bind both ends at the end of the linear element creation, needed for focus points * wip * Refactor: Renames and reshapes for next commit * Calculate and store focus points and gaps, but dont use them yet * Focus points for rectangles * Dont blow up when canceling linear element * Stop suggesting binding when a non-compatible tool is selected * Clean up collision code * Using Geometric Algebra for hit tests * Correct binding for all shapes * Constant gap around polygon corners * Fix rotation handling * Generalize update and fix hit test for rotated elements * Handle rotation realtime * Handle scaling * Remove vibration when moving bound and binding element together * Handle simultenous scaling * Allow binding and unbinding when editing linear elements * Dont delete binding when the end point wasnt touched * Bind on enter/escape when editing * Support multiple suggested bindable elements in preparation for supporting linear elements dragging * Update binding when moving linear elements * Update binding when resizing linear elements * Dont re-render UI on binding hints * Update both ends when one is moved * Use distance instead of focus point for binding * Complicated approach for posterity, ignore this commit * Revert the complicated approach * Better focus point strategy, working for all shapes * Update snapshots * Dont break binding gap when mirroring shape * Dont break binding gap when grid mode pushes it inside * Dont bind draw elements * Support alt duplication * Fix alt duplication to * Support cmd+D duplication * All copy mechanisms are supported * Allow binding shapes to arrows, having arrows created first * Prevent arrows from disappearing for ellipses * Better binding suggestion highlight for shapes * Dont suggest second binding for simple elements when editing or moving them * Dont steal already bound linear elements when moving shapes * Fix highlighting diamonds and more precisely highlight other shapes * Highlight linear element edges for binding * Highlight text binding too * Handle deletion * Dont suggest second binding for simple linear elements when creating them * Dont highlight bound element during creation * Fix binding for rotated linear elements * Fix collision check for ellipses * Dont show suggested bindings for selected pairs * Bind multi-point linear elements when the tool is switched - important for mobile * Handle unbinding one of two bound edges correctly * Rename boundElement in state to startBoundElement * Dont double account for zoom when rendering binding highlight * Fix rendering of edited linear element point handles * Suggest binding when adding new point to a linear element * Bind when adding a new point to a linear element and dont unbind when moving middle elements * Handle deleting points * Add cmd modifier key to disable binding * Use state for enabling binding, fix not binding for linear elements during creation * Drop support for binding lines, only arrows are bindable * Reset binding mode on blur * Fix not binding lines
2020-08-08 21:04:15 -07:00
import { SuggestedBinding } from "./element/binding";
2020-09-22 21:51:49 +02:00
import { ImportedDataState } from "./data/types";
import type App from "./components/App";
import type { ResolvablePromise, throttleRAF } from "./utils";
import { Spreadsheet } from "./charts";
import { Language } from "./i18n";
import { ClipboardData } from "./clipboard";
import { isOverScrollBars } from "./scene";
import { MaybeTransformHandleType } from "./element/transformHandles";
import Library from "./data/library";
import type { FileSystemHandle } from "./data/filesystem";
import type { IMAGE_MIME_TYPES, MIME_TYPES } from "./constants";
import { ContextMenuItems } from "./components/ContextMenu";
import { Merge, ForwardRef, ValueOf } from "./utility-types";
export type Point = Readonly<RoughPoint>;
export type Collaborator = {
pointer?: {
x: number;
y: number;
};
button?: "up" | "down";
selectedElementIds?: AppState["selectedElementIds"];
username?: string | null;
userState?: UserIdleState;
color?: {
background: string;
stroke: string;
};
// The url of the collaborator's avatar, defaults to username intials
// if not present
avatarUrl?: string;
// user id. If supplied, we'll filter out duplicates when rendering user avatars.
id?: string;
};
export type DataURL = string & { _brand: "DataURL" };
export type BinaryFileData = {
mimeType:
| ValueOf<typeof IMAGE_MIME_TYPES>
// future user or unknown file type
| typeof MIME_TYPES.binary;
id: FileId;
dataURL: DataURL;
/**
* Epoch timestamp in milliseconds
*/
created: number;
/**
* Indicates when the file was last retrieved from storage to be loaded
* onto the scene. We use this flag to determine whether to delete unused
* files from storage.
*
* Epoch timestamp in milliseconds.
*/
lastRetrieved?: number;
};
export type BinaryFileMetadata = Omit<BinaryFileData, "dataURL">;
export type BinaryFiles = Record<ExcalidrawElement["id"], BinaryFileData>;
export type LastActiveTool =
| {
type: typeof SHAPES[number]["value"] | "eraser" | "hand";
customType: null;
}
| {
type: "custom";
customType: string;
}
| null;
feat: editor redesign 🔥 (#5780) * Placed eraser into shape switcher (top toolbar). Redesigned top toolbar. * Redesigned zoom and undo-redo buttons. * Started redesigning left toolbar. * Redesigned help dialog. * Colour picker now somewhat in line with new design * [WIP] Changed a bunch of icons. TODO: organise new icons. * [WIP] Organised a bunch of icons. Still some to do * [WIP] Started working on hamburger menu. * Fixed some bugs with hamburger menu. * Menu and left toolbar positioning. * Added some more items to hamburger menu. * Changed some icons. * Modal/dialog styling & bunch of fixes. * Some more dialog improvements & fixes. * Mobile menu changes. * Menu can now be closed with outside click. * Collab avatars and button changes. * Icon sizing. Left toolbar positioning. * Implemented welcome screen rendering logic. * [WIP] Welcome screen content + design. * Some more welcome screen content and design. * Merge fixes. * Tweaked icon set. * Welcome screen darkmode fix. * Content updates. * Various small fixes & adjustments. Moved language selection into menu. Fixed some problematic icons. Slightly moved encryption icon. * Sidebar header redesign. * Libraries content rendering logic + some styling. * Somem more library sidebar styling. * Publish library dialog styling. * scroll-back-to-content btn styling * ColorPicker positioning. * Library button styling. * ColorPicker positioning "fix". * Misc adjustments. * PenMode button changes. * Trying to make mobile somewhat usable. * Added a couple of icons. * Added some shortcuts. * Prevent welcome screen flickering. Fix issue with welcome screen interactivity. Don't show sidebar button when docked. * Icon sizing on smaller screens. * Sidebar styling changes. * Alignment button... well... alignments. * Fix inconsistent padding in left toolbar. * HintViewer changes. * Hamburger menu changes. * Move encryption badge back to its original pos. * Arrowhead changes. Active state, colours + stronger shadow. * Added new custom font. * Fixed bug with library button not rendering. * Fixed issue with lang selection colours. * Add tooltips for undo, redo. * Address some dark mode contrast issues. * (Re)introduce counter for selectedItems in sidebar * [WIP] Tweaked bounding box colour & padding. * Dashed bounding box for remote clients. * Some more bounding box tweaks. * Removed docking animation for now... * Address some RTL issues. * Welcome screen responsiveness. * use lighter selection color in dark mode & align naming * use rounded corners for transform handles * use lighter gray for welcomeScreen text in dark mode * disable selection on dialog buttons * change selection button icon * fix library item width being flexible * library: visually align spinner with first section heading * lint * fix scrollbar color in dark mode & make thinner * adapt properties panel max-height * add shrotcut label to save-to-current-file * fix unrelated `useOutsideClick` firing for active modal * add promo color to e+ menu item * fix type * lowered button size * fix transform handles raidus not accounting for zoom * attempt fix for excal logo on safari * final fix for excal logo on safari * fixing fhd resolution button sized * remove TODO shortcut * Collab related styling changes. Expanding avatar list no longer offsets top toolbar. Added active state & collaborator count badge for collab button. * Tweaked collab button active colours. * Added active style to collab btn in hamburger menu * Remove unnecessary comment. * Added back promo link for non (signed in) E+ users * Go to E+ button added for signed in E+ users. * Close menu & dropdown on modal close. * tweak icons & fix rendering on smaller sizes [part one] * align welcomeScreen icons with other UI * switch icon resize mq to `device-width` * disable welcomeScreen items `:hover` when selecting on canvas * change selection box color and style * reduce selection padding and fix group selection styling * improve collab cursor styling - make name borders round - hide status when "active" - remove black/gray colors * add Twitter to hamburger menu * align collab button * add shortcut for image export dialog * revert yarn.lock * fix more tabler icons * slightly better-looking penMode button * change penMode button & tooltip * revert hamburger menu icon * align padding on lang picker & canvas bg * updated robot txt to allow twitter bot and fb bot * added new OG and tweaked the OG state * add tooltip to collab button * align style for scroll-to-content button * fix pointer-events around toolbar * fix decor arrow positioning and RTL * fix welcomeScreen-item active state in dark mode * change `load` button copy * prevent shadow anim when opening a docked sidebar * update E+ links ga params * show redirect-to-eplus welcomeScreen subheading for signed-in users * make more generic * add ga for eplus redirect button * change copy and icons for hamburger export buttons * update snaps * trim the username to account for trailing spaces * tweaks around decor breakpoints * fix linear element editor test * remove .env change * remove `it.only` Co-authored-by: dwelle <luzar.david@gmail.com> Co-authored-by: Maielo <maielo.mv@gmail.com> Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
feat: sidebar tabs support (#6213) * feat: Sidebar tabs support [wip] * tab trigger styling tweaks * add `:hover` & `:active` states * replace `@dwelle/tunnel-rat` with `tunnel-rat` * make stuff more explicit - remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place) - make `docked` state explicit - stop tunneling `Sidebar.TabTriggers` (render in place) * redesign sidebar / library as per latest spec * support no label on `Sidebar.Trigger` * add Sidebar `props.onStateChange` * style fixes * make `appState.isSidebarDocked` into a soft user preference * px -> rem & refactor * remove `props.renderSidebar` * update tests * remove * refactor * rename constants * tab triggers styling fixes * factor out library-related logic from generic sidebar trigger * change `props.onClose` to `onToggle` * rename `props.value` -> `props.tab` * add displayNames * allow HTMLAttributes on applicable compos * fix example App * more styling tweaks and fixes * fix not setting `dockable` * more style fixes * fix and align sidebar header button styling * make DefaultSidebar dockable on if host apps supplies `onDock` * stop `Sidebar.Trigger` hiding label on mobile this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS * fix `dockable` prop of defaultSidebar * remove extra `typescript` dep * remove `defaultTab` prop in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution). * remove `onToggle` in favor of `onStateChange` reducing API surface area * fix restore * comment no longer applies * reuse `Button` component in sidebar buttons * fix tests * split Sidebar sub-components into files * remove `props.dockable` in favor of `props.onDock` only * split tests * fix sidebar showing dock button if no `props.docked` supplied & add more tests * reorder and group sidebar tests * clarify * rename classes & dedupe css * refactor tests * update changelog * update changelog --------- Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
2023-05-04 19:33:31 +02:00
export type SidebarName = string;
export type SidebarTabName = string;
export type AppState = {
contextMenu: {
items: ContextMenuItems;
top: number;
left: number;
} | null;
feat: editor redesign 🔥 (#5780) * Placed eraser into shape switcher (top toolbar). Redesigned top toolbar. * Redesigned zoom and undo-redo buttons. * Started redesigning left toolbar. * Redesigned help dialog. * Colour picker now somewhat in line with new design * [WIP] Changed a bunch of icons. TODO: organise new icons. * [WIP] Organised a bunch of icons. Still some to do * [WIP] Started working on hamburger menu. * Fixed some bugs with hamburger menu. * Menu and left toolbar positioning. * Added some more items to hamburger menu. * Changed some icons. * Modal/dialog styling & bunch of fixes. * Some more dialog improvements & fixes. * Mobile menu changes. * Menu can now be closed with outside click. * Collab avatars and button changes. * Icon sizing. Left toolbar positioning. * Implemented welcome screen rendering logic. * [WIP] Welcome screen content + design. * Some more welcome screen content and design. * Merge fixes. * Tweaked icon set. * Welcome screen darkmode fix. * Content updates. * Various small fixes & adjustments. Moved language selection into menu. Fixed some problematic icons. Slightly moved encryption icon. * Sidebar header redesign. * Libraries content rendering logic + some styling. * Somem more library sidebar styling. * Publish library dialog styling. * scroll-back-to-content btn styling * ColorPicker positioning. * Library button styling. * ColorPicker positioning "fix". * Misc adjustments. * PenMode button changes. * Trying to make mobile somewhat usable. * Added a couple of icons. * Added some shortcuts. * Prevent welcome screen flickering. Fix issue with welcome screen interactivity. Don't show sidebar button when docked. * Icon sizing on smaller screens. * Sidebar styling changes. * Alignment button... well... alignments. * Fix inconsistent padding in left toolbar. * HintViewer changes. * Hamburger menu changes. * Move encryption badge back to its original pos. * Arrowhead changes. Active state, colours + stronger shadow. * Added new custom font. * Fixed bug with library button not rendering. * Fixed issue with lang selection colours. * Add tooltips for undo, redo. * Address some dark mode contrast issues. * (Re)introduce counter for selectedItems in sidebar * [WIP] Tweaked bounding box colour & padding. * Dashed bounding box for remote clients. * Some more bounding box tweaks. * Removed docking animation for now... * Address some RTL issues. * Welcome screen responsiveness. * use lighter selection color in dark mode & align naming * use rounded corners for transform handles * use lighter gray for welcomeScreen text in dark mode * disable selection on dialog buttons * change selection button icon * fix library item width being flexible * library: visually align spinner with first section heading * lint * fix scrollbar color in dark mode & make thinner * adapt properties panel max-height * add shrotcut label to save-to-current-file * fix unrelated `useOutsideClick` firing for active modal * add promo color to e+ menu item * fix type * lowered button size * fix transform handles raidus not accounting for zoom * attempt fix for excal logo on safari * final fix for excal logo on safari * fixing fhd resolution button sized * remove TODO shortcut * Collab related styling changes. Expanding avatar list no longer offsets top toolbar. Added active state & collaborator count badge for collab button. * Tweaked collab button active colours. * Added active style to collab btn in hamburger menu * Remove unnecessary comment. * Added back promo link for non (signed in) E+ users * Go to E+ button added for signed in E+ users. * Close menu & dropdown on modal close. * tweak icons & fix rendering on smaller sizes [part one] * align welcomeScreen icons with other UI * switch icon resize mq to `device-width` * disable welcomeScreen items `:hover` when selecting on canvas * change selection box color and style * reduce selection padding and fix group selection styling * improve collab cursor styling - make name borders round - hide status when "active" - remove black/gray colors * add Twitter to hamburger menu * align collab button * add shortcut for image export dialog * revert yarn.lock * fix more tabler icons * slightly better-looking penMode button * change penMode button & tooltip * revert hamburger menu icon * align padding on lang picker & canvas bg * updated robot txt to allow twitter bot and fb bot * added new OG and tweaked the OG state * add tooltip to collab button * align style for scroll-to-content button * fix pointer-events around toolbar * fix decor arrow positioning and RTL * fix welcomeScreen-item active state in dark mode * change `load` button copy * prevent shadow anim when opening a docked sidebar * update E+ links ga params * show redirect-to-eplus welcomeScreen subheading for signed-in users * make more generic * add ga for eplus redirect button * change copy and icons for hamburger export buttons * update snaps * trim the username to account for trailing spaces * tweaks around decor breakpoints * fix linear element editor test * remove .env change * remove `it.only` Co-authored-by: dwelle <luzar.david@gmail.com> Co-authored-by: Maielo <maielo.mv@gmail.com> Co-authored-by: Aakansha Doshi <aakansha1216@gmail.com>
2022-11-01 17:29:58 +01:00
showWelcomeScreen: boolean;
isLoading: boolean;
errorMessage: React.ReactNode;
draggingElement: NonDeletedExcalidrawElement | null;
resizingElement: NonDeletedExcalidrawElement | null;
multiElement: NonDeleted<ExcalidrawLinearElement> | null;
selectionElement: NonDeletedExcalidrawElement | null;
Allow binding linear elements to other elements (#1899) * Refactor: simplify linear element type * Refactor: dedupe scrollbar handling * First step towards binding - establish relationship and basic test for dragged lines * Refactor: use zoom from appstate * Refactor: generalize getElementAtPosition * Only consider bindable elements in hit test * Refactor: pull out pieces of hit test for reuse later * Refactor: pull out diamond from hit test for reuse later * Refactor: pull out text from hit test for reuse later * Suggest binding when hovering * Give shapes in regression test real size * Give shapes in undo/redo test real size * Keep bound element highlighted * Show binding suggestion for multi-point elements * Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements * Use Id instead of ID * Improve boundary offset for non-squarish elements * Fix localStorage for binding on linear elements * Simplify dragging code and fix elements bound twice to the same shape * Fix binding for rectangles * Bind both ends at the end of the linear element creation, needed for focus points * wip * Refactor: Renames and reshapes for next commit * Calculate and store focus points and gaps, but dont use them yet * Focus points for rectangles * Dont blow up when canceling linear element * Stop suggesting binding when a non-compatible tool is selected * Clean up collision code * Using Geometric Algebra for hit tests * Correct binding for all shapes * Constant gap around polygon corners * Fix rotation handling * Generalize update and fix hit test for rotated elements * Handle rotation realtime * Handle scaling * Remove vibration when moving bound and binding element together * Handle simultenous scaling * Allow binding and unbinding when editing linear elements * Dont delete binding when the end point wasnt touched * Bind on enter/escape when editing * Support multiple suggested bindable elements in preparation for supporting linear elements dragging * Update binding when moving linear elements * Update binding when resizing linear elements * Dont re-render UI on binding hints * Update both ends when one is moved * Use distance instead of focus point for binding * Complicated approach for posterity, ignore this commit * Revert the complicated approach * Better focus point strategy, working for all shapes * Update snapshots * Dont break binding gap when mirroring shape * Dont break binding gap when grid mode pushes it inside * Dont bind draw elements * Support alt duplication * Fix alt duplication to * Support cmd+D duplication * All copy mechanisms are supported * Allow binding shapes to arrows, having arrows created first * Prevent arrows from disappearing for ellipses * Better binding suggestion highlight for shapes * Dont suggest second binding for simple elements when editing or moving them * Dont steal already bound linear elements when moving shapes * Fix highlighting diamonds and more precisely highlight other shapes * Highlight linear element edges for binding * Highlight text binding too * Handle deletion * Dont suggest second binding for simple linear elements when creating them * Dont highlight bound element during creation * Fix binding for rotated linear elements * Fix collision check for ellipses * Dont show suggested bindings for selected pairs * Bind multi-point linear elements when the tool is switched - important for mobile * Handle unbinding one of two bound edges correctly * Rename boundElement in state to startBoundElement * Dont double account for zoom when rendering binding highlight * Fix rendering of edited linear element point handles * Suggest binding when adding new point to a linear element * Bind when adding a new point to a linear element and dont unbind when moving middle elements * Handle deleting points * Add cmd modifier key to disable binding * Use state for enabling binding, fix not binding for linear elements during creation * Drop support for binding lines, only arrows are bindable * Reset binding mode on blur * Fix not binding lines
2020-08-08 21:04:15 -07:00
isBindingEnabled: boolean;
startBoundElement: NonDeleted<ExcalidrawBindableElement> | null;
suggestedBindings: SuggestedBinding[];
// element being edited, but not necessarily added to elements array yet
// (e.g. text element when typing into the input)
editingElement: NonDeletedExcalidrawElement | null;
editingLinearElement: LinearElementEditor | null;
activeTool: {
/**
* indicates a previous tool we should revert back to if we deselect the
* currently active tool. At the moment applies to `eraser` and `hand` tool.
*/
lastActiveTool: LastActiveTool;
locked: boolean;
} & (
| {
type: typeof SHAPES[number]["value"] | "eraser" | "hand";
customType: null;
}
| {
type: "custom";
customType: string;
}
);
penMode: boolean;
penDetected: boolean;
exportBackground: boolean;
exportEmbedScene: boolean;
exportWithDarkMode: boolean;
exportScale: number;
currentItemStrokeColor: string;
currentItemBackgroundColor: string;
currentItemFillStyle: ExcalidrawElement["fillStyle"];
currentItemStrokeWidth: number;
2020-05-14 17:04:33 +02:00
currentItemStrokeStyle: ExcalidrawElement["strokeStyle"];
currentItemRoughness: number;
currentItemOpacity: number;
currentItemFontFamily: FontFamilyValues;
currentItemFontSize: number;
currentItemTextAlign: TextAlign;
2020-12-12 16:42:30 +00:00
currentItemStartArrowhead: Arrowhead | null;
currentItemEndArrowhead: Arrowhead | null;
currentItemRoundness: StrokeRoundness;
viewBackgroundColor: string;
scrollX: number;
scrollY: number;
cursorButton: "up" | "down";
scrolledOutside: boolean;
name: string;
isResizing: boolean;
Rotation support (#1099) * rotate rectanble with fixed angle * rotate dashed rectangle with fixed angle * fix rotate handler rect * fix canvas size with rotation * angle in element base * fix bug in calculating canvas size * trial only for rectangle * hitTest for rectangle rotation * properly resize rotated rectangle * fix canvas size calculation * giving up... workaround for now * **experimental** handler to rotate rectangle * remove rotation on copy for debugging * update snapshots * better rotation handler with atan2 * rotate when drawImage * add rotation handler * hitTest for any shapes * fix hitTest for curved lines * rotate text element * rotation locking * hint messaage for rotating * show proper handlers on mobile (a workaround, there should be a better way) * refactor hitTest * support exporting png * support exporting svg * fix rotating curved line * refactor drawElementFromCanvas with getElementAbsoluteCoords * fix export png and svg * adjust resize positions for lines (N, E, S, W) * do not make handlers big on mobile * Update src/locales/en.json Alright! Co-Authored-By: Lipis <lipiridis@gmail.com> * do not show rotation/resizing hints on mobile * proper calculation for N and W positions * simplify calculation * use "rotation" as property name for clarification (may increase bundle size) * update snapshots excluding rotation handle * refactor with adjustPositionWithRotation * refactor with adjustXYWithRotation * forgot to rename rotation * rename internal function * initialize element angle on restore * rotate wysiwyg editor * fix shift-rotate around 270deg * improve rotation locking * refactor adjustXYWithRotation * avoid rotation degree becomes >=360 * refactor with generateHandler Co-authored-by: Lipis <lipiridis@gmail.com> Co-authored-by: dwelle <luzar.david@gmail.com>
2020-04-02 17:40:26 +09:00
isRotating: boolean;
2020-11-04 17:49:15 +00:00
zoom: Zoom;
openMenu: "canvas" | "shape" | null;
openPopup: "canvasBackground" | "elementBackground" | "elementStroke" | null;
feat: sidebar tabs support (#6213) * feat: Sidebar tabs support [wip] * tab trigger styling tweaks * add `:hover` & `:active` states * replace `@dwelle/tunnel-rat` with `tunnel-rat` * make stuff more explicit - remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place) - make `docked` state explicit - stop tunneling `Sidebar.TabTriggers` (render in place) * redesign sidebar / library as per latest spec * support no label on `Sidebar.Trigger` * add Sidebar `props.onStateChange` * style fixes * make `appState.isSidebarDocked` into a soft user preference * px -> rem & refactor * remove `props.renderSidebar` * update tests * remove * refactor * rename constants * tab triggers styling fixes * factor out library-related logic from generic sidebar trigger * change `props.onClose` to `onToggle` * rename `props.value` -> `props.tab` * add displayNames * allow HTMLAttributes on applicable compos * fix example App * more styling tweaks and fixes * fix not setting `dockable` * more style fixes * fix and align sidebar header button styling * make DefaultSidebar dockable on if host apps supplies `onDock` * stop `Sidebar.Trigger` hiding label on mobile this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS * fix `dockable` prop of defaultSidebar * remove extra `typescript` dep * remove `defaultTab` prop in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution). * remove `onToggle` in favor of `onStateChange` reducing API surface area * fix restore * comment no longer applies * reuse `Button` component in sidebar buttons * fix tests * split Sidebar sub-components into files * remove `props.dockable` in favor of `props.onDock` only * split tests * fix sidebar showing dock button if no `props.docked` supplied & add more tests * reorder and group sidebar tests * clarify * rename classes & dedupe css * refactor tests * update changelog * update changelog --------- Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
2023-05-04 19:33:31 +02:00
openSidebar: { name: SidebarName; tab?: SidebarTabName } | null;
feat: new Menu Component API (#6034) * feat: new Menu Component API * allow valid children types * introduce menu group to group items * Add lang footer * use display name * displayName * define types inside * fix default menu * add json export to menu * fix * simplify expression * put open menu into own compo to optimize perf So that we don't rerun `useOutsideClickHook` (and rebind event listeners all the time) * naming tweaks * rename MenuComponents->MenuDefaultItems and export default items from Menu.Items * import Menu.scss in Menu.tsx * move menu scss to excal app * Don't filter children inside menu group * move E+ out of socials * support style prop for MenuItem and MenuGroup * Support header in menu group and add Excalidraw links header for default items in social section * rename header to title * fix padding for lang * render menu in mobile * review fixes * tweaks * Export collaborators and show in mobile menu * revert .env * lint :p * again lint * show correct actions in view mode for mobile * Whitelist Collaborators Comp * mobile styling * padding * don't show nerds when menu open in mobile * lint :( * hide shortcuts * refactor userlist to support mobile and keep a wrapper comp for excal app * use only UserList * render only on mobile for default items * remove unused hooks * Show collab button in menu when onCollabButtonClick present and hide export when UIOptions.canvasActions.export is false * fix tests * lint * inject userlist inside menu on mobile * revert userlist * move menu socials to default menu * fix collab * use meny in library * Make Menu generic and create hamburgemenu for public excal menu and use menu in library as well * use appState.openMenu for mobile * fix tests * styling fixes and support style and class name in menu content * fix test * rename MenuDefaultItems->DefaultItems * move footer css to its own comp * rename HamburgerMenu -> MainMenu * rename menu -> dropdownMenu and update classes, onClick->onToggle * close main menu when dialog closes * by bye filtering * update docs * fix lint * update example, docs for useDevice and footer in mobile, rename menu ->DropDownMenu everywhere * spec * remove isMenuOpenAtom and set openMenu as canvas for main menu, render decreases in specs :) * [temp] remove cyclic depenedency to fix build * hack- update appstate to sync lang change * Add more specs * wip: rewrite MainMenu footer * fix margin * fix snaps * not needed as lang list no more imported * simplify custom footer rendering * Add DropdownMenuItemLink and DropdownMenuItemCustom and update API, docs * fix `MainMenu.ItemCustom` * naming * use onSelect and base class for custom items * fix lint * fix snap * use custom item for lang * update docs * fix * properly use `MainMenu.ItemCustom` for `LanguageList` * add margin top to custom items * flex Co-authored-by: dwelle <luzar.david@gmail.com>
2023-01-05 22:04:23 +05:30
openDialog: "imageExport" | "help" | "jsonExport" | null;
feat: sidebar tabs support (#6213) * feat: Sidebar tabs support [wip] * tab trigger styling tweaks * add `:hover` & `:active` states * replace `@dwelle/tunnel-rat` with `tunnel-rat` * make stuff more explicit - remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place) - make `docked` state explicit - stop tunneling `Sidebar.TabTriggers` (render in place) * redesign sidebar / library as per latest spec * support no label on `Sidebar.Trigger` * add Sidebar `props.onStateChange` * style fixes * make `appState.isSidebarDocked` into a soft user preference * px -> rem & refactor * remove `props.renderSidebar` * update tests * remove * refactor * rename constants * tab triggers styling fixes * factor out library-related logic from generic sidebar trigger * change `props.onClose` to `onToggle` * rename `props.value` -> `props.tab` * add displayNames * allow HTMLAttributes on applicable compos * fix example App * more styling tweaks and fixes * fix not setting `dockable` * more style fixes * fix and align sidebar header button styling * make DefaultSidebar dockable on if host apps supplies `onDock` * stop `Sidebar.Trigger` hiding label on mobile this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS * fix `dockable` prop of defaultSidebar * remove extra `typescript` dep * remove `defaultTab` prop in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution). * remove `onToggle` in favor of `onStateChange` reducing API surface area * fix restore * comment no longer applies * reuse `Button` component in sidebar buttons * fix tests * split Sidebar sub-components into files * remove `props.dockable` in favor of `props.onDock` only * split tests * fix sidebar showing dock button if no `props.docked` supplied & add more tests * reorder and group sidebar tests * clarify * rename classes & dedupe css * refactor tests * update changelog * update changelog --------- Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
2023-05-04 19:33:31 +02:00
/**
* Reflects user preference for whether the default sidebar should be docked.
*
* NOTE this is only a user preference and does not reflect the actual docked
* state of the sidebar, because the host apps can override this through
* a DefaultSidebar prop, which is not reflected back to the appState.
*/
defaultSidebarDockedPreference: boolean;
lastPointerDownWith: PointerType;
selectedElementIds: { [id: string]: boolean };
previousSelectedElementIds: { [id: string]: boolean };
shouldCacheIgnoreZoom: boolean;
toast: { message: string; closable?: boolean; duration?: number } | null;
zenModeEnabled: boolean;
theme: Theme;
gridSize: number | null;
viewModeEnabled: boolean;
2020-05-30 22:48:57 +02:00
/** top-most selected groups (i.e. does not include nested groups) */
selectedGroupIds: { [groupId: string]: boolean };
2020-05-30 22:48:57 +02:00
/** group being edited when you drill down to its constituent element
(e.g. when you double-click on a group's element) */
editingGroupId: GroupId | null;
width: number;
height: number;
offsetTop: number;
offsetLeft: number;
fileHandle: FileSystemHandle | null;
collaborators: Map<string, Collaborator>;
showStats: boolean;
currentChartType: ChartType;
pasteDialog:
| {
shown: false;
data: null;
}
| {
shown: true;
data: Spreadsheet;
};
/** imageElement waiting to be placed on canvas */
pendingImageElementId: ExcalidrawImageElement["id"] | null;
feat: Support hyperlinks 🔥 (#4620) * feat: Support hypelinks * dont show edit when link not present * auto submit on blur * Add link button in sidebar and do it react way * add key to hyperlink to remount when element selection changes * autofocus input * remove click handler and use pointerup/down to show /hide popup * add keydown and support enter/escape to submit * show extrrnal link icon when element has link * use icons and open link in new tab * dnt submit unless link updated * renamed ffiles * remove unnecessary changes * update snap * hide link popup once user starts interacting with element and show again only if clicked outside and clicked on element again * render link icon outside the element * fix hit testing * rewrite implementation to render hyperlinks outside elements and hide when element selected * remove * remove * tweak icon position and size * rotate link icon when element rotated, handle zooming and render exactly where ne resize handle is rendered * no need to create a new reference anymore for element when link added/updated * rotate the link image as well when rotating element * calculate hitbox of link icon and show pointer when hovering over link icon * open link when clicked on link icon * show tooltip when hovering over link icon * show link action only when single element selected * support other protocols * add shortcut cmd/ctrl+k to edit/update link * don't hide popup after submit * renderes decreased woo * Add context mneu label to add/edit link * fix tests * remove tick and show trash when in edit mode * show edit view when element contains link * fix snap * horizontally center the hyperlink container with respect to elemnt * fix padding * remove checkcircle * show popup on hover of selected element and dismiss when outside hitbox * check if element has link before setting popup state * move logic of auto hide to hyperlink and dnt hide when editing * hide popover when drag/resize/rotate * unmount during autohide * autohide after 500ms * fix regression * prevent cmd/ctrl+k when inside link editor * submit when input not updated * allow custom urls * fix centering of popup when zoomed * fix hitbox during zoom * fix * tweak link normalization * touch hyperlink tooltip DOM only if needed * consider 0 if no offsetY * reduce hitbox of link icon and make sure link icon doesn't show on top of higher z-index elements * show link tooltip only if element has higher z-index * dnt show hyperlink popup when selection changes from element with link to element with no link and also hide popover when element type changes from selection to something else * lint: EOL * fix link icon tooltip positioning * open the link only when last pointer down and last pointer up hit the link hitbox * render tooltip after 300ms delay * ensure link popup and editor input have same height * wip: cache the link icon canvas * fix the image quality after caching using device pixel ratio yay * some cleanup * remove unused selectedElementIds from renderConfig * Update src/renderer/renderElement.ts * fix `opener` vulnerability * tweak styling * decrease padding * open local links in the same tab * fix caching * code style refactor * remove unnecessary save & restore * show link shortcut in help dialog * submit on cmd/ctrl+k * merge state props * Add title for link * update editview if prop changes * tweak link action logic * make `Hyperlink` compo editor state fully controlled * dont show popup when context menu open * show in contextMenu only for single selection & change pos * set button `selected` state * set contextMenuOpen on pointerdown * set contextMenyOpen to false when action triggered * don't render link icons on export * fix tests * fix buttons wrap * move focus states to input top-level rule * fix elements sharing `Hyperlink` state * fix hitbox for link icon in case of rect * Early return if hitting link icon Co-authored-by: dwelle <luzar.david@gmail.com>
2022-02-03 20:34:59 +05:30
showHyperlinkPopup: false | "info" | "editor";
feat: redesign linear elements 🎉 (#5501) * feat: redesign arrows and lines * set selectedLinearElement on pointerup * fix tests * fix lint * set selectionLinearElement to null when element is not selected * fix * don't set selectedElementIds to empty object when linear element selected * don't move arrows when clicked on bounding box * don't consider bounding box when linear element selected * better hitbox * show pointer when over the points in linear elements * highlight points when hovered * tweak design whene editing linear element points * tweak * fix test * fix multi point editing * cleanup * fix * fix * remove stroke when hovered * account for zoom when hover * review fix * set selectedLinearElement to null when selectedElementIds doesn't contain the linear element * remove hover affect when moved away from linear element * don't set selectedLinearAElement if already set * fix selection * render reduced in test :p * fix box selection for single linear element * set selectedLinearElement when deselecting selected elements and linear element is selected * don't show linear element handles when element locked * selected linear element when only linear present and selected with selectAll * don't set selectedLinearElement if already set * store selectedLinearElement in browser to persist * remove redundant checks * test fix * select linear element handles when user has finished multipoint editing * fix snap * add comments * show bounding box for locked linear elements * add stroke param to fillCircle and remove stroke when linear element point hovered * set selectedLinearElement when thats the only element left when deselcting others * skip tests instead of removing for rotation * (un)bind on pointerUp when moving linear element points outside editor * render bounding box for linear elements as a fallback on state mismatch * simplify and remove type assertion Co-authored-by: dwelle <luzar.david@gmail.com>
2022-08-03 20:58:17 +05:30
selectedLinearElement: LinearElementEditor | null;
};
export type UIAppState = Omit<
AppState,
| "suggestedBindings"
| "startBoundElement"
| "cursorButton"
| "scrollX"
| "scrollY"
>;
2020-11-04 17:49:15 +00:00
export type NormalizedZoomValue = number & { _brand: "normalizedZoom" };
export type Zoom = Readonly<{
value: NormalizedZoomValue;
}>;
export type PointerCoords = Readonly<{
x: number;
y: number;
}>;
export type Gesture = {
pointers: Map<number, PointerCoords>;
lastCenter: { x: number; y: number } | null;
initialDistance: number | null;
initialScale: number | null;
};
export declare class GestureEvent extends UIEvent {
readonly rotation: number;
readonly scale: number;
}
feat: Allow publishing libraries from UI (#4115) * feat: Allow publishing libraries from UI * Add status for each library item and show publish only for unpublished libs * Add publish library dialog * Pass the data to publish the library * pass lib blob * Handle old and new libraries when importing * Better error handling * Show publish success when library submitted for review * don't close library when publish success dialog open * Support multiple libs deletion and publish * Set status to published once library submitted for review * Save to LS after library published * unique key for publish and delete * fix layout shift when hover and also highlight selected library items * design improvements * migrate old library to the new one * fix * fix tests * use i18n * Support submit type in toolbutton * Use html5 form validation, add asteriks for required fields, add twitter handle, mark github handle optional * Add twitter handle in form state * revert html5 validation as fetch is giving some issues :/ * clarify types around LibraryItems * Add website optional field * event.preventDefault to make htm5 form validationw work * improve png generation by drawing a bounding box rect and aligining pngs to support multiple libs png * remove ts-ignore * add placeholders for fields * decrease clickable area for checkbox by 0.5em * add checkbox background color * rename `items` to `elements` * improve checkbox hit area * show selected library items in publish dialog * decrease dimensions by 3px to improve jerky experience when opening/closing library menu * Don't close publish dialog when clicked outside * Show selected library actions only when any library item selected and use icons instead of button * rename library to libraryItems in excalidrawLib and added migration * change icon and swap bg/color * use blue brand color for hover/selected states * prompt for confirmation when deleting library items * separate unpublished items from published * factor `LibraryMenu` into own file * i18n and minor fixes for unpublished items * fix not rendering empty cells when library empty * don't render published section if empty and unpublished is not * Add edit name functionality for library items * fix * edit lib name with onchange/blur * bump library version * prefer response error message * add library urls to ENV vars * mark lib item name as required * Use input only for lib item name * better error validation for lib items * fix label styling for lib items * design and i18n fixes * Save publish dialog data to local storage and clear once published * Add a note about MIT License * Add note for guidelines * Add tooltip for publish button * Show spinner in submit button when submission is in progress * assign id for older lib items when installed and set status as published for all lib when installed * update export icon and support export library for selected items * move LibraryMenuItems into its own component as its best to keep one comp per file * fix spec * Refactoring the library actions for reusablility * show only load when items not present * close on click outside in publish dialog * ad dialog description and tweak copy * vertically center input labels * align input styles * move author name input to other usernames * rename param * inline to simplify * fix to not inline `undefined` class names * fix version & include only latest lib schema in library export type * await response callback * refactor types * refactor * i18n * align casing & tweaks * move ls logic to publishLibrary * support removal of item inside publish dialog * fix labels for trash icon when items selected * replace window.confirm for removal libs with confirm dialog * fix input/textarea styling * move library item menu scss to its own file * use blue for load and cyan for publish * reduce margin for submit and make submit => Submit * Make library items header sticky * move publish icon to left so there is no jerkiness when unpublish items selected * update url * fix grid gap between lib items * Mark older items imported from initial data as unpublished * add text to publish button on non-mobile * add items counter * fix test * show personal and excal libs sections and personal goes first * show toast on adding to library via contextMenu * Animate plus icon and not the pending item * fix snap * use i18n when no item in publish dialog * tweak style of new lib item * show empty cells for both sections and set status as published for installed libs * fix * push selected item first in unpublished section * set status as published for imported from webiste but unpublished for json * Add items to the begining of library * add `created` library item attr * fix test * use `defaultValue` instead of `value` * fix dark theme styles * fix toggle button not closing library * close library menu on Escape * tweak publish dialog item remove style * fix remove icon in publish dialog Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-17 23:53:43 +05:30
// libraries
// -----------------------------------------------------------------------------
/** @deprecated legacy: do not use outside of migration paths */
export type LibraryItem_v1 = readonly NonDeleted<ExcalidrawElement>[];
/** @deprecated legacy: do not use outside of migration paths */
type LibraryItems_v1 = readonly LibraryItem_v1[];
feat: Allow publishing libraries from UI (#4115) * feat: Allow publishing libraries from UI * Add status for each library item and show publish only for unpublished libs * Add publish library dialog * Pass the data to publish the library * pass lib blob * Handle old and new libraries when importing * Better error handling * Show publish success when library submitted for review * don't close library when publish success dialog open * Support multiple libs deletion and publish * Set status to published once library submitted for review * Save to LS after library published * unique key for publish and delete * fix layout shift when hover and also highlight selected library items * design improvements * migrate old library to the new one * fix * fix tests * use i18n * Support submit type in toolbutton * Use html5 form validation, add asteriks for required fields, add twitter handle, mark github handle optional * Add twitter handle in form state * revert html5 validation as fetch is giving some issues :/ * clarify types around LibraryItems * Add website optional field * event.preventDefault to make htm5 form validationw work * improve png generation by drawing a bounding box rect and aligining pngs to support multiple libs png * remove ts-ignore * add placeholders for fields * decrease clickable area for checkbox by 0.5em * add checkbox background color * rename `items` to `elements` * improve checkbox hit area * show selected library items in publish dialog * decrease dimensions by 3px to improve jerky experience when opening/closing library menu * Don't close publish dialog when clicked outside * Show selected library actions only when any library item selected and use icons instead of button * rename library to libraryItems in excalidrawLib and added migration * change icon and swap bg/color * use blue brand color for hover/selected states * prompt for confirmation when deleting library items * separate unpublished items from published * factor `LibraryMenu` into own file * i18n and minor fixes for unpublished items * fix not rendering empty cells when library empty * don't render published section if empty and unpublished is not * Add edit name functionality for library items * fix * edit lib name with onchange/blur * bump library version * prefer response error message * add library urls to ENV vars * mark lib item name as required * Use input only for lib item name * better error validation for lib items * fix label styling for lib items * design and i18n fixes * Save publish dialog data to local storage and clear once published * Add a note about MIT License * Add note for guidelines * Add tooltip for publish button * Show spinner in submit button when submission is in progress * assign id for older lib items when installed and set status as published for all lib when installed * update export icon and support export library for selected items * move LibraryMenuItems into its own component as its best to keep one comp per file * fix spec * Refactoring the library actions for reusablility * show only load when items not present * close on click outside in publish dialog * ad dialog description and tweak copy * vertically center input labels * align input styles * move author name input to other usernames * rename param * inline to simplify * fix to not inline `undefined` class names * fix version & include only latest lib schema in library export type * await response callback * refactor types * refactor * i18n * align casing & tweaks * move ls logic to publishLibrary * support removal of item inside publish dialog * fix labels for trash icon when items selected * replace window.confirm for removal libs with confirm dialog * fix input/textarea styling * move library item menu scss to its own file * use blue for load and cyan for publish * reduce margin for submit and make submit => Submit * Make library items header sticky * move publish icon to left so there is no jerkiness when unpublish items selected * update url * fix grid gap between lib items * Mark older items imported from initial data as unpublished * add text to publish button on non-mobile * add items counter * fix test * show personal and excal libs sections and personal goes first * show toast on adding to library via contextMenu * Animate plus icon and not the pending item * fix snap * use i18n when no item in publish dialog * tweak style of new lib item * show empty cells for both sections and set status as published for installed libs * fix * push selected item first in unpublished section * set status as published for imported from webiste but unpublished for json * Add items to the begining of library * add `created` library item attr * fix test * use `defaultValue` instead of `value` * fix dark theme styles * fix toggle button not closing library * close library menu on Escape * tweak publish dialog item remove style * fix remove icon in publish dialog Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-17 23:53:43 +05:30
/** v2 library item */
export type LibraryItem = {
id: string;
status: "published" | "unpublished";
elements: readonly NonDeleted<ExcalidrawElement>[];
/** timestamp in epoch (ms) */
created: number;
name?: string;
error?: string;
};
export type LibraryItems = readonly LibraryItem[];
export type LibraryItems_anyVersion = LibraryItems | LibraryItems_v1;
export type LibraryItemsSource =
| ((
currentLibraryItems: LibraryItems,
) =>
| Blob
| LibraryItems_anyVersion
| Promise<LibraryItems_anyVersion | Blob>)
| Blob
| LibraryItems_anyVersion
| Promise<LibraryItems_anyVersion | Blob>;
feat: Allow publishing libraries from UI (#4115) * feat: Allow publishing libraries from UI * Add status for each library item and show publish only for unpublished libs * Add publish library dialog * Pass the data to publish the library * pass lib blob * Handle old and new libraries when importing * Better error handling * Show publish success when library submitted for review * don't close library when publish success dialog open * Support multiple libs deletion and publish * Set status to published once library submitted for review * Save to LS after library published * unique key for publish and delete * fix layout shift when hover and also highlight selected library items * design improvements * migrate old library to the new one * fix * fix tests * use i18n * Support submit type in toolbutton * Use html5 form validation, add asteriks for required fields, add twitter handle, mark github handle optional * Add twitter handle in form state * revert html5 validation as fetch is giving some issues :/ * clarify types around LibraryItems * Add website optional field * event.preventDefault to make htm5 form validationw work * improve png generation by drawing a bounding box rect and aligining pngs to support multiple libs png * remove ts-ignore * add placeholders for fields * decrease clickable area for checkbox by 0.5em * add checkbox background color * rename `items` to `elements` * improve checkbox hit area * show selected library items in publish dialog * decrease dimensions by 3px to improve jerky experience when opening/closing library menu * Don't close publish dialog when clicked outside * Show selected library actions only when any library item selected and use icons instead of button * rename library to libraryItems in excalidrawLib and added migration * change icon and swap bg/color * use blue brand color for hover/selected states * prompt for confirmation when deleting library items * separate unpublished items from published * factor `LibraryMenu` into own file * i18n and minor fixes for unpublished items * fix not rendering empty cells when library empty * don't render published section if empty and unpublished is not * Add edit name functionality for library items * fix * edit lib name with onchange/blur * bump library version * prefer response error message * add library urls to ENV vars * mark lib item name as required * Use input only for lib item name * better error validation for lib items * fix label styling for lib items * design and i18n fixes * Save publish dialog data to local storage and clear once published * Add a note about MIT License * Add note for guidelines * Add tooltip for publish button * Show spinner in submit button when submission is in progress * assign id for older lib items when installed and set status as published for all lib when installed * update export icon and support export library for selected items * move LibraryMenuItems into its own component as its best to keep one comp per file * fix spec * Refactoring the library actions for reusablility * show only load when items not present * close on click outside in publish dialog * ad dialog description and tweak copy * vertically center input labels * align input styles * move author name input to other usernames * rename param * inline to simplify * fix to not inline `undefined` class names * fix version & include only latest lib schema in library export type * await response callback * refactor types * refactor * i18n * align casing & tweaks * move ls logic to publishLibrary * support removal of item inside publish dialog * fix labels for trash icon when items selected * replace window.confirm for removal libs with confirm dialog * fix input/textarea styling * move library item menu scss to its own file * use blue for load and cyan for publish * reduce margin for submit and make submit => Submit * Make library items header sticky * move publish icon to left so there is no jerkiness when unpublish items selected * update url * fix grid gap between lib items * Mark older items imported from initial data as unpublished * add text to publish button on non-mobile * add items counter * fix test * show personal and excal libs sections and personal goes first * show toast on adding to library via contextMenu * Animate plus icon and not the pending item * fix snap * use i18n when no item in publish dialog * tweak style of new lib item * show empty cells for both sections and set status as published for installed libs * fix * push selected item first in unpublished section * set status as published for imported from webiste but unpublished for json * Add items to the begining of library * add `created` library item attr * fix test * use `defaultValue` instead of `value` * fix dark theme styles * fix toggle button not closing library * close library menu on Escape * tweak publish dialog item remove style * fix remove icon in publish dialog Co-authored-by: dwelle <luzar.david@gmail.com>
2021-11-17 23:53:43 +05:30
// -----------------------------------------------------------------------------
// NOTE ready/readyPromise props are optional for host apps' sake (our own
// implem guarantees existence)
export type ExcalidrawAPIRefValue =
| ExcalidrawImperativeAPI
| {
readyPromise?: ResolvablePromise<ExcalidrawImperativeAPI>;
ready?: false;
};
export type ExcalidrawInitialDataState = Merge<
ImportedDataState,
{
libraryItems?:
| Required<ImportedDataState>["libraryItems"]
| Promise<Required<ImportedDataState>["libraryItems"]>;
}
>;
export interface ExcalidrawProps {
onChange?: (
elements: readonly ExcalidrawElement[],
appState: AppState,
files: BinaryFiles,
) => void;
initialData?:
| ExcalidrawInitialDataState
| null
| Promise<ExcalidrawInitialDataState | null>;
excalidrawRef?: ForwardRef<ExcalidrawAPIRefValue>;
isCollaborating?: boolean;
onPointerUpdate?: (payload: {
pointer: { x: number; y: number };
button: "down" | "up";
pointersMap: Gesture["pointers"];
}) => void;
onPaste?: (
data: ClipboardData,
event: ClipboardEvent | null,
) => Promise<boolean> | boolean;
renderTopRightUI?: (
isMobile: boolean,
appState: UIAppState,
) => JSX.Element | null;
langCode?: Language["code"];
viewModeEnabled?: boolean;
zenModeEnabled?: boolean;
gridModeEnabled?: boolean;
libraryReturnUrl?: string;
theme?: Theme;
name?: string;
renderCustomStats?: (
elements: readonly NonDeletedExcalidrawElement[],
appState: UIAppState,
) => JSX.Element;
UIOptions?: Partial<UIOptions>;
detectScroll?: boolean;
handleKeyboardGlobally?: boolean;
onLibraryChange?: (libraryItems: LibraryItems) => void | Promise<any>;
autoFocus?: boolean;
generateIdForFile?: (file: File) => string | Promise<string>;
onLinkOpen?: (
element: NonDeletedExcalidrawElement,
event: CustomEvent<{
nativeEvent: MouseEvent | React.PointerEvent<HTMLCanvasElement>;
}>,
) => void;
onPointerDown?: (
activeTool: AppState["activeTool"],
pointerDownState: PointerDownState,
) => void;
onScrollChange?: (scrollX: number, scrollY: number) => void;
children?: React.ReactNode;
}
export type SceneData = {
elements?: ImportedDataState["elements"];
appState?: ImportedDataState["appState"];
collaborators?: Map<string, Collaborator>;
commitToHistory?: boolean;
};
export enum UserIdleState {
ACTIVE = "active",
AWAY = "away",
IDLE = "idle",
}
export type ExportOpts = {
saveFileToDisk?: boolean;
onExportToBackend?: (
exportedElements: readonly NonDeletedExcalidrawElement[],
appState: UIAppState,
files: BinaryFiles,
canvas: HTMLCanvasElement | null,
) => void;
renderCustomUI?: (
exportedElements: readonly NonDeletedExcalidrawElement[],
appState: UIAppState,
files: BinaryFiles,
canvas: HTMLCanvasElement | null,
) => JSX.Element;
};
// NOTE at the moment, if action name coressponds to canvasAction prop, its
// truthiness value will determine whether the action is rendered or not
// (see manager renderAction). We also override canvasAction values in
// excalidraw package index.tsx.
type CanvasActions = Partial<{
changeViewBackgroundColor: boolean;
clearCanvas: boolean;
export: false | ExportOpts;
loadScene: boolean;
saveToActiveFile: boolean;
toggleTheme: boolean | null;
saveAsImage: boolean;
}>;
type UIOptions = Partial<{
dockedSidebarBreakpoint: number;
canvasActions: CanvasActions;
/** @deprecated does nothing. Will be removed in 0.15 */
welcomeScreen?: boolean;
}>;
export type AppProps = Merge<
ExcalidrawProps,
{
UIOptions: Merge<
UIOptions,
{
canvasActions: Required<CanvasActions> & { export: ExportOpts };
}
>;
detectScroll: boolean;
handleKeyboardGlobally: boolean;
isCollaborating: boolean;
children?: React.ReactNode;
}
>;
/** A subset of App class properties that we need to use elsewhere
* in the app, eg Manager. Factored out into a separate type to keep DRY. */
export type AppClassProperties = {
props: AppProps;
canvas: HTMLCanvasElement | null;
focusContainer(): void;
library: Library;
imageCache: Map<
FileId,
{
image: HTMLImageElement | Promise<HTMLImageElement>;
mimeType: ValueOf<typeof IMAGE_MIME_TYPES>;
}
>;
files: BinaryFiles;
device: App["device"];
scene: App["scene"];
pasteFromClipboard: App["pasteFromClipboard"];
feat: sidebar tabs support (#6213) * feat: Sidebar tabs support [wip] * tab trigger styling tweaks * add `:hover` & `:active` states * replace `@dwelle/tunnel-rat` with `tunnel-rat` * make stuff more explicit - remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place) - make `docked` state explicit - stop tunneling `Sidebar.TabTriggers` (render in place) * redesign sidebar / library as per latest spec * support no label on `Sidebar.Trigger` * add Sidebar `props.onStateChange` * style fixes * make `appState.isSidebarDocked` into a soft user preference * px -> rem & refactor * remove `props.renderSidebar` * update tests * remove * refactor * rename constants * tab triggers styling fixes * factor out library-related logic from generic sidebar trigger * change `props.onClose` to `onToggle` * rename `props.value` -> `props.tab` * add displayNames * allow HTMLAttributes on applicable compos * fix example App * more styling tweaks and fixes * fix not setting `dockable` * more style fixes * fix and align sidebar header button styling * make DefaultSidebar dockable on if host apps supplies `onDock` * stop `Sidebar.Trigger` hiding label on mobile this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS * fix `dockable` prop of defaultSidebar * remove extra `typescript` dep * remove `defaultTab` prop in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution). * remove `onToggle` in favor of `onStateChange` reducing API surface area * fix restore * comment no longer applies * reuse `Button` component in sidebar buttons * fix tests * split Sidebar sub-components into files * remove `props.dockable` in favor of `props.onDock` only * split tests * fix sidebar showing dock button if no `props.docked` supplied & add more tests * reorder and group sidebar tests * clarify * rename classes & dedupe css * refactor tests * update changelog * update changelog --------- Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
2023-05-04 19:33:31 +02:00
id: App["id"];
onInsertElements: App["onInsertElements"];
onExportImage: App["onExportImage"];
2023-06-02 17:06:11 +02:00
lastViewportPosition: App["lastViewportPosition"];
};
export type PointerDownState = Readonly<{
// The first position at which pointerDown happened
origin: Readonly<{ x: number; y: number }>;
// Same as "origin" but snapped to the grid, if grid is on
originInGrid: Readonly<{ x: number; y: number }>;
// Scrollbar checks
scrollbars: ReturnType<typeof isOverScrollBars>;
// The previous pointer position
lastCoords: { x: number; y: number };
// map of original elements data
originalElements: Map<string, NonDeleted<ExcalidrawElement>>;
resize: {
// Handle when resizing, might change during the pointer interaction
handleType: MaybeTransformHandleType;
// This is determined on the initial pointer down event
isResizing: boolean;
// This is determined on the initial pointer down event
offset: { x: number; y: number };
// This is determined on the initial pointer down event
arrowDirection: "origin" | "end";
// This is a center point of selected elements determined on the initial pointer down event (for rotation only)
center: { x: number; y: number };
};
hit: {
// The element the pointer is "hitting", is determined on the initial
// pointer down event
element: NonDeleted<ExcalidrawElement> | null;
// The elements the pointer is "hitting", is determined on the initial
// pointer down event
allHitElements: NonDeleted<ExcalidrawElement>[];
// This is determined on the initial pointer down event
wasAddedToSelection: boolean;
// Whether selected element(s) were duplicated, might change during the
// pointer interaction
hasBeenDuplicated: boolean;
hasHitCommonBoundingBoxOfSelectedElements: boolean;
};
withCmdOrCtrl: boolean;
drag: {
// Might change during the pointer interaction
hasOccurred: boolean;
// Might change during the pointer interaction
offset: { x: number; y: number } | null;
};
// We need to have these in the state so that we can unsubscribe them
eventListeners: {
// It's defined on the initial pointer down event
onMove: null | ReturnType<typeof throttleRAF>;
// It's defined on the initial pointer down event
onUp: null | ((event: PointerEvent) => void);
// It's defined on the initial pointer down event
onKeyDown: null | ((event: KeyboardEvent) => void);
// It's defined on the initial pointer down event
onKeyUp: null | ((event: KeyboardEvent) => void);
};
boxSelection: {
hasOccurred: boolean;
};
elementIdsToErase: {
[key: ExcalidrawElement["id"]]: {
opacity: ExcalidrawElement["opacity"];
erase: boolean;
};
};
}>;
export type ExcalidrawImperativeAPI = {
updateScene: InstanceType<typeof App>["updateScene"];
updateLibrary: InstanceType<typeof Library>["updateLibrary"];
resetScene: InstanceType<typeof App>["resetScene"];
getSceneElementsIncludingDeleted: InstanceType<
typeof App
>["getSceneElementsIncludingDeleted"];
history: {
clear: InstanceType<typeof App>["resetHistory"];
};
scrollToContent: InstanceType<typeof App>["scrollToContent"];
getSceneElements: InstanceType<typeof App>["getSceneElements"];
getAppState: () => InstanceType<typeof App>["state"];
getFiles: () => InstanceType<typeof App>["files"];
refresh: InstanceType<typeof App>["refresh"];
setToast: InstanceType<typeof App>["setToast"];
addFiles: (data: BinaryFileData[]) => void;
readyPromise: ResolvablePromise<ExcalidrawImperativeAPI>;
ready: true;
id: string;
setActiveTool: InstanceType<typeof App>["setActiveTool"];
setCursor: InstanceType<typeof App>["setCursor"];
resetCursor: InstanceType<typeof App>["resetCursor"];
feat: sidebar tabs support (#6213) * feat: Sidebar tabs support [wip] * tab trigger styling tweaks * add `:hover` & `:active` states * replace `@dwelle/tunnel-rat` with `tunnel-rat` * make stuff more explicit - remove `Sidebar.Header` fallback (host apps need to render manually), and stop tunneling it (render in place) - make `docked` state explicit - stop tunneling `Sidebar.TabTriggers` (render in place) * redesign sidebar / library as per latest spec * support no label on `Sidebar.Trigger` * add Sidebar `props.onStateChange` * style fixes * make `appState.isSidebarDocked` into a soft user preference * px -> rem & refactor * remove `props.renderSidebar` * update tests * remove * refactor * rename constants * tab triggers styling fixes * factor out library-related logic from generic sidebar trigger * change `props.onClose` to `onToggle` * rename `props.value` -> `props.tab` * add displayNames * allow HTMLAttributes on applicable compos * fix example App * more styling tweaks and fixes * fix not setting `dockable` * more style fixes * fix and align sidebar header button styling * make DefaultSidebar dockable on if host apps supplies `onDock` * stop `Sidebar.Trigger` hiding label on mobile this should be only the default sidebar trigger behavior, and for that we don't need to use `device` hook as we handle in CSS * fix `dockable` prop of defaultSidebar * remove extra `typescript` dep * remove `defaultTab` prop in favor of explicit `tab` value in `<Sidebar.Trigger/>` and `toggleSidebar()`, to reduce API surface area and solve inconsistency of `appState.openSidebar.tab` not reflecting actual UI value if `defaultTab` was supported (without additional syncing logic which feels like the wrong solution). * remove `onToggle` in favor of `onStateChange` reducing API surface area * fix restore * comment no longer applies * reuse `Button` component in sidebar buttons * fix tests * split Sidebar sub-components into files * remove `props.dockable` in favor of `props.onDock` only * split tests * fix sidebar showing dock button if no `props.docked` supplied & add more tests * reorder and group sidebar tests * clarify * rename classes & dedupe css * refactor tests * update changelog * update changelog --------- Co-authored-by: barnabasmolnar <barnabas@excalidraw.com>
2023-05-04 19:33:31 +02:00
toggleSidebar: InstanceType<typeof App>["toggleSidebar"];
};
export type Device = Readonly<{
isSmScreen: boolean;
isMobile: boolean;
isTouchScreen: boolean;
canDeviceFitSidebar: boolean;
isLandscape: boolean;
}>;