* feat: support arrow with text
* render arrow -> clear rect-> render text
* move bound text when linear elements move
* fix centering cursor when linear element rotated
* fix y coord when new line added and container has 3 points
* update text position when 2nd point moved
* support adding label on top of 2nd point when 3 points are present
* change linear element editor shortcut to cmd+enter and fix tests
* scale bound text points when resizing via bounding box
* ohh yeah rotation works :)
* fix coords when updating text properties
* calculate new position after rotation always from original position
* rotate the bound text by same angle as parent
* don't rotate text and make sure dimensions and coords are always calculated from original point
* hardcoding the text width for now
* Move the linear element when bound text hit
* Rotation working yaay
* consider text element angle when editing
* refactor
* update x2 coords if needed when text updated
* simplify
* consider bound text to be part of bounding box when hit
* show bounding box correctly when multiple element selected
* fix typo
* support rotating multiple elements
* support multiple element resizing
* shift bound text to mid point when odd points
* Always render linear element handles inside editor after element rendered so point is visible for bound text
* Delete bound text when point attached to it deleted
* move bound to mid segement mid point when points are even
* shift bound text when points nearby deleted and handle segment deletion
* Resize working :)
* more resize fixes
* don't update cache-its breaking delete points, look for better soln
* update mid point cache for bound elements when updated
* introduce wrapping when resizing
* wrap when resize for 2 pointer linear elements
* support adding text for linear elements with more than 3 points
* export to svg working :)
* clip from nearest enclosing element with non transparent color if present when exporting and fill with correct color in canvas
* fix snap
* use visible elements
* Make export to svg work with Mask :)
* remove id
* mask canvas linear element area where label is added
* decide the position of bound text during render
* fix coords when editing
* fix multiple resize
* update cache when bound text version changes
* fix masking when rotated
* render text in correct position in preview
* remove unnecessary code
* fix masking when rotating linear element
* fix masking with zoom
* fix mask in preview for export
* fix offsets in export view
* fix coords on svg export
* fix mask when element rotated in svg
* enable double-click to enter text
* fix hint
* Position cursor correctly and text dimensiosn when height of element is negative
* don't allow 2 pointer linear element with bound text width to go beyond min width
* code cleanup
* fix freedraw
* Add padding
* don't show vertical align action for linear element containers
* Add specs for getBoundTextElementPosition
* more specs
* move some utils to linearElementEditor.ts
* remove only :p
* check absoulte coods in test
* Add test to hide vertical align for linear eleemnt with bound text
* improve export preview
* support labels only for arrows
* spec
* fix large texts
* fix tests
* fix zooming
* enter line editor with cmd+double click
* Allow points to move beyond min width/height for 2 pointer arrow with bound text
* fix hint for line editing
* attempt to fix arrow getting deselected
* fix hint and shortcut
* Add padding of 5px when creating bound text and add spec
* Wrap bound text when arrow binding containers moved
* Add spec
* remove
* set boundTextElementVersion to null if not present
* dont use cache when version mismatch
* Add a padding of 5px vertically when creating text
* Add box sizing content box
* Set bound elements when text element created to fix the padding
* fix zooming in editor
* fix zoom in export
* remove globalCompositeOperation and use clearRect instead of fillRect
* feat: support background fill for freedraw shapes
* refactor & support fill style
* make filled freedraw shapes selectable from inside
* get hit test on solid freedraw shapes to somewhat work
* fix SVG export of unclosed freedraw shapes & improve types
* fix lint
* type tweaks
* reuse `hitTestCurveInside` for collision tests
Co-authored-by: dwelle <luzar.david@gmail.com>
* feat: Allow publishing libraries from UI
* Add status for each library item and show publish only for unpublished libs
* Add publish library dialog
* Pass the data to publish the library
* pass lib blob
* Handle old and new libraries when importing
* Better error handling
* Show publish success when library submitted for review
* don't close library when publish success dialog open
* Support multiple libs deletion and publish
* Set status to published once library submitted for review
* Save to LS after library published
* unique key for publish and delete
* fix layout shift when hover and also highlight selected library items
* design improvements
* migrate old library to the new one
* fix
* fix tests
* use i18n
* Support submit type in toolbutton
* Use html5 form validation, add asteriks for required fields, add twitter handle, mark github handle optional
* Add twitter handle in form state
* revert html5 validation as fetch is giving some issues :/
* clarify types around LibraryItems
* Add website optional field
* event.preventDefault to make htm5 form validationw work
* improve png generation by drawing a bounding box rect and aligining pngs to support multiple libs png
* remove ts-ignore
* add placeholders for fields
* decrease clickable area for checkbox by 0.5em
* add checkbox background color
* rename `items` to `elements`
* improve checkbox hit area
* show selected library items in publish dialog
* decrease dimensions by 3px to improve jerky experience when opening/closing library menu
* Don't close publish dialog when clicked outside
* Show selected library actions only when any library item selected and use icons instead of button
* rename library to libraryItems in excalidrawLib and added migration
* change icon and swap bg/color
* use blue brand color for hover/selected states
* prompt for confirmation when deleting library items
* separate unpublished items from published
* factor `LibraryMenu` into own file
* i18n and minor fixes for unpublished items
* fix not rendering empty cells when library empty
* don't render published section if empty and unpublished is not
* Add edit name functionality for library items
* fix
* edit lib name with onchange/blur
* bump library version
* prefer response error message
* add library urls to ENV vars
* mark lib item name as required
* Use input only for lib item name
* better error validation for lib items
* fix label styling for lib items
* design and i18n fixes
* Save publish dialog data to local storage and clear once published
* Add a note about MIT License
* Add note for guidelines
* Add tooltip for publish button
* Show spinner in submit button when submission is in progress
* assign id for older lib items when installed and set status as published for all lib when installed
* update export icon and support export library for selected items
* move LibraryMenuItems into its own component as its best to keep one comp per file
* fix spec
* Refactoring the library actions for reusablility
* show only load when items not present
* close on click outside in publish dialog
* ad dialog description and tweak copy
* vertically center input labels
* align input styles
* move author name input to other usernames
* rename param
* inline to simplify
* fix to not inline `undefined` class names
* fix version & include only latest lib schema in library export type
* await response callback
* refactor types
* refactor
* i18n
* align casing & tweaks
* move ls logic to publishLibrary
* support removal of item inside publish dialog
* fix labels for trash icon when items selected
* replace window.confirm for removal libs with confirm dialog
* fix input/textarea styling
* move library item menu scss to its own file
* use blue for load and cyan for publish
* reduce margin for submit and make submit => Submit
* Make library items header sticky
* move publish icon to left so there is no jerkiness when unpublish items selected
* update url
* fix grid gap between lib items
* Mark older items imported from initial data as unpublished
* add text to publish button on non-mobile
* add items counter
* fix test
* show personal and excal libs sections and personal goes first
* show toast on adding to library via contextMenu
* Animate plus icon and not the pending item
* fix snap
* use i18n when no item in publish dialog
* tweak style of new lib item
* show empty cells for both sections and set status as published for installed libs
* fix
* push selected item first in unpublished section
* set status as published for imported from webiste but unpublished for json
* Add items to the begining of library
* add `created` library item attr
* fix test
* use `defaultValue` instead of `value`
* fix dark theme styles
* fix toggle button not closing library
* close library menu on Escape
* tweak publish dialog item remove style
* fix remove icon in publish dialog
Co-authored-by: dwelle <luzar.david@gmail.com>
* Refactor: simplify linear element type
* Refactor: dedupe scrollbar handling
* First step towards binding - establish relationship and basic test for dragged lines
* Refactor: use zoom from appstate
* Refactor: generalize getElementAtPosition
* Only consider bindable elements in hit test
* Refactor: pull out pieces of hit test for reuse later
* Refactor: pull out diamond from hit test for reuse later
* Refactor: pull out text from hit test for reuse later
* Suggest binding when hovering
* Give shapes in regression test real size
* Give shapes in undo/redo test real size
* Keep bound element highlighted
* Show binding suggestion for multi-point elements
* Move binding to its on module with functions so that I can use it from actions, add support for binding end of multi-point elements
* Use Id instead of ID
* Improve boundary offset for non-squarish elements
* Fix localStorage for binding on linear elements
* Simplify dragging code and fix elements bound twice to the same shape
* Fix binding for rectangles
* Bind both ends at the end of the linear element creation, needed for focus points
* wip
* Refactor: Renames and reshapes for next commit
* Calculate and store focus points and gaps, but dont use them yet
* Focus points for rectangles
* Dont blow up when canceling linear element
* Stop suggesting binding when a non-compatible tool is selected
* Clean up collision code
* Using Geometric Algebra for hit tests
* Correct binding for all shapes
* Constant gap around polygon corners
* Fix rotation handling
* Generalize update and fix hit test for rotated elements
* Handle rotation realtime
* Handle scaling
* Remove vibration when moving bound and binding element together
* Handle simultenous scaling
* Allow binding and unbinding when editing linear elements
* Dont delete binding when the end point wasnt touched
* Bind on enter/escape when editing
* Support multiple suggested bindable elements in preparation for supporting linear elements dragging
* Update binding when moving linear elements
* Update binding when resizing linear elements
* Dont re-render UI on binding hints
* Update both ends when one is moved
* Use distance instead of focus point for binding
* Complicated approach for posterity, ignore this commit
* Revert the complicated approach
* Better focus point strategy, working for all shapes
* Update snapshots
* Dont break binding gap when mirroring shape
* Dont break binding gap when grid mode pushes it inside
* Dont bind draw elements
* Support alt duplication
* Fix alt duplication to
* Support cmd+D duplication
* All copy mechanisms are supported
* Allow binding shapes to arrows, having arrows created first
* Prevent arrows from disappearing for ellipses
* Better binding suggestion highlight for shapes
* Dont suggest second binding for simple elements when editing or moving them
* Dont steal already bound linear elements when moving shapes
* Fix highlighting diamonds and more precisely highlight other shapes
* Highlight linear element edges for binding
* Highlight text binding too
* Handle deletion
* Dont suggest second binding for simple linear elements when creating them
* Dont highlight bound element during creation
* Fix binding for rotated linear elements
* Fix collision check for ellipses
* Dont show suggested bindings for selected pairs
* Bind multi-point linear elements when the tool is switched - important for mobile
* Handle unbinding one of two bound edges correctly
* Rename boundElement in state to startBoundElement
* Dont double account for zoom when rendering binding highlight
* Fix rendering of edited linear element point handles
* Suggest binding when adding new point to a linear element
* Bind when adding a new point to a linear element and dont unbind when moving middle elements
* Handle deleting points
* Add cmd modifier key to disable binding
* Use state for enabling binding, fix not binding for linear elements during creation
* Drop support for binding lines, only arrows are bindable
* Reset binding mode on blur
* Fix not binding lines
* implement line editing
* line editing with rotation
* ensure adding new points is disabled on point dragging
* fix hotkey replacement
* don't paint bounding box when creating new multipoint
* tweak points style, account for zoom and z-index
* don't persist editingLinearElement to localStorage
* don't mutate on noop points updates
* account for rotation when adding new point
* ensure clicking on points doesn't deselect element
* tweak history handling around editingline element
* update snapshots
* refactor pointerMove handling
* factor out point dragging
* factor out pointerDown
* improve positioning with rotation
* revert to use roughjs for calculating points bounds
* migrate from storing editingLinearElement.element to id
* make GlobalScene.getElement into O(1)
* use Alt for adding new points
* fix adding and deleting a point with rotation
* disable resize handlers & bounding box on line edit
Co-authored-by: daishi <daishi@axlight.com>
* experiment resizing multiple elements
* hack common component
* calculate scale properly (still se only)fg
* prioritize multi selection
* take handle offset into calculation
* fix master merge
* refactor resizeElements out from App
* wip: handlerRectanglesFromCoords
* fix test with type assertion
* properly show handles wip
* revert previous one and do a tweak
* remove unnecessary assignments
* replace hack code with good one
* refactor coords in arg
* resize NW
* resize from sw,ne
* fix with setResizeHandle
* do not show hint while resizing multiple elements
* empty commit
* fix format
* rotate rectanble with fixed angle
* rotate dashed rectangle with fixed angle
* fix rotate handler rect
* fix canvas size with rotation
* angle in element base
* fix bug in calculating canvas size
* trial only for rectangle
* hitTest for rectangle rotation
* properly resize rotated rectangle
* fix canvas size calculation
* giving up... workaround for now
* **experimental** handler to rotate rectangle
* remove rotation on copy for debugging
* update snapshots
* better rotation handler with atan2
* rotate when drawImage
* add rotation handler
* hitTest for any shapes
* fix hitTest for curved lines
* rotate text element
* rotation locking
* hint messaage for rotating
* show proper handlers on mobile (a workaround, there should be a better way)
* refactor hitTest
* support exporting png
* support exporting svg
* fix rotating curved line
* refactor drawElementFromCanvas with getElementAbsoluteCoords
* fix export png and svg
* adjust resize positions for lines (N, E, S, W)
* do not make handlers big on mobile
* Update src/locales/en.json
Alright!
Co-Authored-By: Lipis <lipiridis@gmail.com>
* do not show rotation/resizing hints on mobile
* proper calculation for N and W positions
* simplify calculation
* use "rotation" as property name for clarification (may increase bundle size)
* update snapshots excluding rotation handle
* refactor with adjustPositionWithRotation
* refactor with adjustXYWithRotation
* forgot to rename rotation
* rename internal function
* initialize element angle on restore
* rotate wysiwyg editor
* fix shift-rotate around 270deg
* improve rotation locking
* refactor adjustXYWithRotation
* avoid rotation degree becomes >=360
* refactor with generateHandler
Co-authored-by: Lipis <lipiridis@gmail.com>
Co-authored-by: dwelle <luzar.david@gmail.com>
* Get rid of isSelected, canvas, canvasZoom, canvasOffsetX and canvasOffsetY on ExcalidrawElement.
* Fix most unit tests. Fix cmd a. Fix alt drag
* Focus on paste
* shift select should include previously selected items
* Fix last test
* Move this.shape out of ExcalidrawElement and into a WeakMap
* Enable multi points in lines
* Stop retrieving arrow points for lines
* Migrate lines to new spec during load
* Clean up and refactor some code
- Normalize shape dimensions during load
- Rename getArrowAbsoluteBounds
* Fix linter issues
* Revert "Revert "Feature: Multi Point Arrows (#338)" (#634)"
This reverts commit 3d2e59bfed4fa41a0cae49ee567a6f95ca26e7bf.
* Convert old arrow spec to new one
* Remove unnecessary failchecks and fix context transform issue in retina displays
* Remove old points failcheck from getArrowAbsoluteBounds
* Remove all failchecks for old arrow
* remove the rest of unnecessary checks
* Set default values for the arrow during import
* Add translations
* fix restore using unmigrated elements for state computation
* don't use width/height when migrating from new arrow spec
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Christopher Chedeau <vjeuxx@gmail.com>
* Add points to arrow on double click
* Use line generator instead of path to generate line segments
* Switch color of the circle when it is on an existing point in the segment
* Check point against both ends of the line segment to find collinearity
* Keep drawing the arrow based on mouse position until shape is changed
* Always select the arrow when in multi element mode
* Use curves instead of lines when drawing arrow points
* Add basic collision detection with some debug points
* Use roughjs shape when performing hit testing
* Draw proper handler rectangles for arrows
* Add argument to renderScene in export
* Globally resize all points on the arrow when bounds are resized
* Hide handler rectangles if an arrow has no size
- Allow continuing adding arrows when selected element is deleted
* Add dragging functionality to arrows
* Add SHIFT functionality to two point arrows
- Fix arrow positions when scrolling
- Revert the element back to selection when not in multi select mode
* Clean app state for export (JSON)
* Set curve options manually instead of using global options
- For some reason, this fixed the flickering issue in all shapes when arrows are rendered
* Set proper options for the arrow
* Increaase accuracy of hit testing arrows
- Additionally, skip testing if point is outside the domain of arrow and each curve
* Calculate bounding box of arrow based on roughjs curves
- Remove domain check per curve
* Change bounding box threshold to 10 and remove unnecessary code
* Fix handler rectangles for 2 and multi point arrows
- Fix margins of handler rectangles when using arrows
- Show handler rectangles in endpoints of 2-point arrows
* Remove unnecessary values from app state for export
* Use `resetTransform` instead of "retranslating" canvas space after each element rendering
* Allow resizing 2-point arrows
- Fix position of one of the handler rectangles
* refactor variable initialization
* Refactored to extract out mult-point generation to the abstracted function
* prevent dragging on arrow creation if under threshold
* Finalize selection during multi element mode when ENTER or ESC is clicked
* Set dragging element to null when finalizing
* Remove pathSegmentCircle from code
* Check if element is any "non-value" instead of NULL
* Show two points on any two point arrow and fix visibility of arrows during scroll
* Resume recording when done with drawing
- When deleting a multi select element, revert back to selection element type
* Resize arrow starting points perfectly
* Fix direction of arrow resize based for NW
* Resume recording history when there is more than one arrow
* Set dragging element to NULL when element is not locked
* Blur active element when finalizing
* Disable undo/redo for multielement, editingelement, and resizing element
- Allow undoing parts of the arrow
* Disable element visibility for arrow
* Use points array for arrow bounds when bezier curve shape is not available
Co-authored-by: David Luzar <luzar.david@gmail.com>
Co-authored-by: Preet <833927+pshihn@users.noreply.github.com>
* feat: add line shape
* fix: align line tool
* fix: hitbox bug sw to ne
* fix: add stroke width n sloppiness for line
* fix: center line inside a panel box
* fix: use color as a unique key
* Remove `generatedraw` from element object
- Create a function that renders a single element
- Refactor rendering selected elements
* Replace getElementAbsoluteXY with getElementAbsoluteCoords